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Latest episode · #567 · 2d ago
Digital Foundry Direct Q&A: Steam Frame, DLSS & More
This episode of Digital Foundry Direct features an in-depth analysis of the new Valve Steam Frame headset and the technical wizardry required to bring Half-Life Alyx to standalone mobile hardware via foveated rendering and frame interpolat…
51m 27s -
TF Direct Weekly #281: PlayStation Drama & Switch 2 VRR
In this episode, the Digital Foundry team discusses the shocking cancellation of Hideo Kojima's Physint by PlayStation and its subsequent pickup by Xbox. They analyze Nintendo's new VRR support for Switch 2 in TV mode, reactions to the stu…
1h 34m -
DF Direct Q&A: DLSS 5, Crimson Desert, Capcom, CDPR and Sony Hardware
This episode of the DF Direct Q&A delves into the technical breakthroughs and limitations of DLSS 5, exploring screen-space neural rendering, community modding, and how competitors like AMD might respond. The hosts analyze the incredible d…
42m 11s -
DF Direct Weekly: State of Play, GTA 6 Analysis & Xbox Strategy
This episode of DF Direct Weekly covers a comprehensive breakdown of the underwhelming Sony State of Play, technical praise for the GTA 6 extended look running at 30 FPS, and discussions on Asha Sharma's BBC interview regarding the future …
1h 16m -
NVIDIA DLSS 5 Analysis: NBA 2K27, Mods, Performance & G-Sync Pulsar
This podcast episode provides a comprehensive technical analysis of NVIDIA DLSS 5, exploring its official debut in NBA 2K27, performance metrics across the RTX 50 series, and widespread modding applications in games like Forza Horizon 6 an…
1h 17m -
Grand Theft Auto VI Tech Analysis: 26-Minute Gameplay Breakdown
Rockstar Games has revealed 26 minutes of gameplay for Grand Theft Auto VI, showcasing unprecedented visual fidelity, character rendering, and open-world simulation on current-generation consoles. Operating at a locked 30 frames per second…
1h 16m -
Digital Foundry Direct Q&A: Handhelds, Settings & Plasma
In this edition of Digital Foundry Direct, the team discusses fan theories surrounding Sony's rumored PlayStation handheld and whether it could serve as the next-generation console. They also analyze the psychology behind extreme PC graphi…
45m 40s -
DF Direct Q&A: Oblivion Remastered, VRAM & Next-Gen Consoles
In this edition of the DF Direct Q&A, the team examines the technical performance of Oblivion Remastered on the Nintendo Switch 2, noting impressive visual upgrades alongside persistent engine-level stutter and frame pacing issues. They al…
52m 33s -
Digital Foundry Direct Q&A: One Year of Independence
The Digital Foundry team celebrates one year of complete independence from IGN, discussing the triumphs and challenges of running their own business, upgrading proprietary website and capture tools, and advancing the DF Retro Super Show. T…
59m 23s -
DF Direct Q&A: Sony Disc Strategy, PC Gaming & Next-Gen Tech
This episode of the DF Direct Q&A tackles Sony's controversial stance on phasing out physical media on PlayStation, exploring the widening gap between corporate financial goals and consumer desires for ownership. The hosts examine the domi…
55m 05s -
DF2Weekly Episode 275: Performance, Halo, and Xbox
In this 275th episode of DF2Weekly, Rich, John, Oliver, and Tom discuss the current state of gaming technology. They debate console versus PC performance, highlighting how modern consoles achieve a default 60 FPS standard despite image qua…
1h 24m -
Microsoft's Massive Xbox Layoffs & The Future of Gaming
This episode provides a critical, sobering look at the massive layoffs currently rocking the Xbox division and the broader implications for the gaming industry. The hosts analyze why Microsoft's previous strategic bets, such as Game Pass, …
1h 03m -
Sony's Physical Media Exit and Future Console Trends
In this episode, the Digital Foundry team discusses the alarming announcement that Sony will discontinue physical disc production for PlayStation consoles by 2028. This move is portrayed as a draconian shift that threatens consumer rights,…
1h 11m -
The Future of Gaming: Rising Costs, AI and Hardware Woes
This episode explores the dire state of the gaming industry, focusing on the convergence of rising component costs, AI-driven infrastructure demands, and the potential decline of traditional console affordability. The panel debates whether…
1h 00m -
Digital Foundry Direct: GTA 6 Tech, Unreal Engine 6 & VR Analysis
In this episode, the Digital Foundry team dives into the technical nuances of the latest Grand Theft Auto 6 teaser, analyzing the intersection of ray tracing and screen space reflection technology. The discussion transitions to the signifi…
1h 11m -
Summer Game Fest 2026: Tech Analysis & Highlights
In this episode, the Digital Foundry panel dissects the biggest reveals from Summer Game Fest 2026. The discussion centers on the technological prowess of upcoming titles like Final Fantasy VII Revelation, the Resident Evil code Veronica r…
1h 06m -
DF Direct: Switch 2 COD, NVIDIA N1X, and Gaming Trends
In this episode of DF Direct, the team analyzes the potential of the upcoming Nintendo Switch 2 to run complex titles like Call of Duty, emphasizing the necessity of intelligent engine scalability. The hosts deeply evaluate the release of …
50m 03s -
Steam Deck Price Surge, 007 First Light, and MGS4 News
This episode covers the major industry fallout from the Valve Steam Deck price hikes, fueled by global semiconductor shortages and supply chain pressure. The team provides a critical breakdown of 007 First Light, noting its excellent conso…
1h 30m -
Digital Foundry: PlayStation Strategy and Tech Q&A
In this episode, the Digital Foundry crew dives into Sony's recent strategic shift back toward exclusive, console-first, narrative-driven titles, analyzing the tension between multi-platform revenue and brand protection. The discussion cov…
43m 14s -
Digital Foundry Direct: PS5 Linux, Teardown RTX and PCs
This episode of Digital Foundry Direct covers a wide array of technical topics, starting with the innovative community effort to run Linux on the PlayStation 5, which allows the console to operate as a functional Steam-based PC. The hosts …
1h 12m -
PS5 Linux Gaming, Teardown Technicals & Hardware Tests
This edition of the podcast covers the groundbreaking development of Linux support for the PlayStation 5, allowing the console to run PC games via Steam. The team explores the performance implications and technical challenges, such as memo…
1h 12m -
Digital Foundry Direct: Path Tracing, Console Power & Xbox Future
This episode of DF Direct focuses heavily on the technical evolution of real-time rendering. Alex and Oliver analyze the new ReSTIR path tracing paper, concluding that while it offers impressive gains, it is not an immediate solution for c…
56m 45s -
Digital Foundry: Path Tracing, Console Potential & Xbox Strategy
This episode of DF Direct explores the next frontier of graphics, specifically analyzing the potential of ReSTIR Path Tracing to revolutionize real-time lighting. While the technology promises massive efficiency, the panel notes that it re…
56m 45s -
Digital Foundry: PS5 Pro Path Tracing & Hardware News
This episode of DF2Weekly dives into a surprising technical revelation: path tracing running on the PlayStation 5 Pro, courtesy of an internal EA research project. The team explores the technical hurdles overcome by the devs, including the…
1h 28m -
Path Tracing on PS5 Pro, Black Flag Resynced & Intel Handhelds
This episode focuses on the remarkable demonstration of path tracing running on the PlayStation 5 Pro via EA's F1 25, sparking discussions about the future of high-end rendering on consoles. We also delve into the official announcement of …
1h 31m
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