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Tagged “Unreal Engine 5”
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DF Direct Q&A: GPU Supply, Consoles and Game Ports
Rich, John Linneman and Oliver McKenzie discuss NVIDIA’s denial that the RTX 5090 is discontinued, while examining its high prices, constrained supply and possible competition with AI demand. They consider ways to get scarce cards to gamer…
1h 03m -
DF Direct Weekly: Switch 2, PC Ports and VR
The DF Direct Weekly panel—Rich, John Lineman and Oliver McKenzie—reviews Dragon’s Dogma 2 on Switch 2, praising aspects of its image quality while criticizing uneven frame pacing and the lag of frame generation. They discuss Star Wars Gal…
58m 36s -
PS5 Emulation, Frame Generation and Xbox’s Future
Will Chad, Oliver McKenzie and the host discuss PS5 emulation reaching the point where games including Marvel’s Wolverine can boot on PC, and what faster development, piracy concerns and official game availability could mean for Sony. They…
49m 55s -
DF Direct Q&A: DLSS 5, Crimson Desert, Capcom, CDPR and Sony Hardware
This episode of the DF Direct Q&A delves into the technical breakthroughs and limitations of DLSS 5, exploring screen-space neural rendering, community modding, and how competitors like AMD might respond. The hosts analyze the incredible d…
42m 11s -
DF Direct Q&A: Oblivion Remastered, VRAM & Next-Gen Consoles
In this edition of the DF Direct Q&A, the team examines the technical performance of Oblivion Remastered on the Nintendo Switch 2, noting impressive visual upgrades alongside persistent engine-level stutter and frame pacing issues. They al…
52m 33s -
DF2Weekly Episode 275: Performance, Halo, and Xbox
In this 275th episode of DF2Weekly, Rich, John, Oliver, and Tom discuss the current state of gaming technology. They debate console versus PC performance, highlighting how modern consoles achieve a default 60 FPS standard despite image qua…
1h 24m -
Summer Game Fest 2026: Tech Analysis & Highlights
In this episode, the Digital Foundry panel dissects the biggest reveals from Summer Game Fest 2026. The discussion centers on the technological prowess of upcoming titles like Final Fantasy VII Revelation, the Resident Evil code Veronica r…
1h 06m -
Digital Foundry Direct: Path Tracing, Console Power & Xbox Future
This episode of DF Direct focuses heavily on the technical evolution of real-time rendering. Alex and Oliver analyze the new ReSTIR path tracing paper, concluding that while it offers impressive gains, it is not an immediate solution for c…
56m 45s -
Digital Foundry: Path Tracing, Console Potential & Xbox Strategy
This episode of DF Direct explores the next frontier of graphics, specifically analyzing the potential of ReSTIR Path Tracing to revolutionize real-time lighting. While the technology promises massive efficiency, the panel notes that it re…
56m 45s -
DF Direct Q&A: Console Futures, Handheld Rumors, and Technical Deep Dives
This episode of the DF Direct Q&A features an in-depth breakdown of current industry hardware rumors and technical design challenges. The hosts explore whether a new, tiered console strategy from Sony could effectively lower entry costs an…
51m 42s -
Digital Foundry: Pragmata, Forza Horizon 6 & GDC Tech
This edition of DF Direct Weekly explores the stunning visual fidelity and technical implementation of Capcom's latest title, Pragmata, highlighting both its strengths and the challenges of managing VRAM usage on modern GPUs. The show also…
1h 28m -
Pragmata Impressions, Forza Horizon 6 & GDC Tech
This episode of DF Direct covers the release of Capcom's Pragmata, highlighting its gorgeous path-traced visuals alongside concerns regarding VRAM utilization on 8GB GPUs. The team discusses the early impressions of Forza Horizon 6, praisi…
1h 24m -
Digital Foundry Q&A: UE5 Performance & Hardware Trends
This episode of the Digital Foundry Q&A delves into the technical controversies surrounding Unreal Engine 5 performance on consoles, with an in-depth analysis of why titles often struggle to balance high resolutions and advanced graphical …
56m 43s -
Digital Foundry Q&A: Unreal Engine 5 Performance, Gaming Laptops, and Hardware Nostalgia
This Digital Foundry Q&A special dives deep into the state of Unreal Engine 5, addressing the common technical compromises like low resolution and unstable frame rates that console players are currently experiencing. The hosts debate wheth…
57m 28s -
State of Play Breakdown: God of War, Silent Hill & More
This episode of DFW Weekly provides a comprehensive breakdown of Sony's recent State of Play. Key topics include the announcement of the God of War trilogy remake, extended looks at Syllos and Silent Hill Townfall, and a deep dive into the…
1h 36m -
State of Play Breakdown: Games, Tech & Future Releases
This episode of The After Effect Weekly provides a comprehensive analysis of the latest Sony State of Play event. The hosts break down major reveals, including the highly anticipated God of War Trilogy Remake, the arrival of Metal Gear Sol…
1h 40m -
DF Direct Weekly: Forza Horizon 6, Fable, and More
This episode of DF Direct Weekly explores the latest gaming news, starting with a deep dive into Forza Horizon 6 and Fable from Microsoft's recent Developer Direct. The hosts analyze the technological advancements in Playground Games' late…
1h 57m -
Digital Foundry: Direct Weekly 248 - From Forza to Saturn
In this episode of DF Direct Weekly, the team breaks down major announcements from the latest Microsoft Developer_Direct, offering technical insights into the visual evolution of Forza Horizon 6 and the systems-driven ambition of the new F…
1h 53m -
Digital Foundry: Graphics of the Year 2025 Awards
In this 2025 Graphics of the Year breakdown, the Digital Foundry crew highlights a year defined by creative hardware exploitation and the triumph of in-house engines. The discussion emphasizes that while high-profile releases were fewer, t…
1h 33m -
Digital Foundry Graphics of the Year 2025 Awards
In this 2025 year-end review, Digital Foundry analyzes the best-looking games of the year, balancing technical prowess with artistic direction. The episode highlights a clear shift toward in-house engine technology, favoring custom solutio…
1h 36m -
TGA 2025 Deep Dive: Trailers, Technology and Expectations
In this episode, the Digital Foundry team analyzes the technical landscape of the recent Game Awards 2025. The discussion centers on the overwhelming presence of pre-rendered CG trailers versus actual real-time gameplay, with a deep dive i…
2h 02m -
Digital Foundry Direct: Metal Gear Solid Delta, Vampire the Masquerade & Switch 2
This episode of DF Direct Weekly provides an in-depth look at the performance patch for Metal Gear Solid Delta on PS5 Pro, highlighting significant FPS gains while criticizing lingering CPU issues and a disconnect between modern visuals an…
1h 43m -
Digital Foundry Direct: Halo Remake & The Next Xbox Future
This episode of Digital Foundry Direct focuses on the newly announced Halo: Combat Evolved remake on Unreal Engine 5, balancing praise for its artistic direction with technical critiques regarding traversal stutter and Lumen implementation…
2h 17m -
Digital Foundry Direct: Halo Remake, Xbox Future & New Show
This edition of Digital Foundry Direct focuses on the newly revealed Halo: Combat Evolved remake, examining the artistic faithfulness compared against technical struggles typical of modern Unreal Engine 5 titles. The panel dives deep into …
2h 21m -
State of Play Analysis, Wolverine Tech, and Handhelds
This episode focuses on the recent State of Play, dissecting the aesthetics and technical direction of Marvel's Wolverine, Housemarque's new title, and Microsoft Flight Simulator 2024. The hosts provide technical critiques of the Deus Ex r…
2h 03m
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