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Naughty Dog, E3, and Racing Graphics Tech Discussion
This episode covers a range of industry-defining topics, starting with the notable cancellation of The Last of Us Online as Naughty Dog pivots back to its core roots. The hosts discuss the broader disillusionment with the games-as-a-servic…
2h 00m -
The Last of Us Online Cancelled; E3 Legacy & Graphics Talk
This episode of DF2ET Weekly dives into the major industry news of the week, starting with the cancellation of The Last of Us Online, which prompts a broader discussion on the failures and pressures of the current games-as-a-service model.…
1h 59m -
GTA 6 Technical Analysis: Trailer Reaction and FAQ
This episode provides an in-depth technical breakdown of the Grand Theft Auto 6 reveal trailer. The discussion centers on the hardware challenges faced by the Xbox Series S, the justification for a capped 30 frames-per-second performance t…
36m 39s -
Grand Theft Auto 6 Trailer: Tech & Performance Analysis
This episode provides an in-depth technical analysis of the highly anticipated Grand Theft Auto 6 trailer. The hosts discuss the challenges of scaling such a massive, simulation-heavy title to current-generation consoles, specifically addr…
37m 24s -
DF Direct: Hellblade 2, Kojima’s OD, and Game Awards Analysis
This episode of DF Direct Weekly serves as a comprehensive analysis of the major reveals from The Game Awards 2023, with the team scrutinizing the visual fidelity and technical merits of titles like Senua's Saga: Hellblade 2, Kojima's OD, …
1h 26m -
Digital Foundry Direct: TGA Announcements & Analysis
In this 141st edition of Digital Foundry Direct, the team analyzes the most notable visual and technical revelations from The Game Awards 2023. They deep-dive into the raw rendering quality of titles like Senua's Saga: Hellblade 2 and Hide…
1h 27m -
GTA 6 Trailer: Expert Tech Analysis
This analysis delves into the technical marvels of the GTA 6 reveal trailer. The team examines how Rockstar Games is leveraging current-gen console hardware, specifically focusing on the implementation of ray-traced global illumination and…
37m 39s -
Grand Theft Auto 6 Trailer: Technical Graphics Analysis
In this deep dive, the Digital Foundry team analyzes the technical achievements displayed in the Grand Theft Auto 6 reveal trailer. They examine the likely use of real-time Ray-Traced Global Illumination and advanced lighting techniques th…
36m 54s -
Digital Foundry: Arkham Knight, BG3, & Retro Tech
In this episode, the Digital Foundry team breaks down the deeply disappointing release of the Batman Arkham Trilogy on Nintendo Switch, illustrating why the hardware is unsuitable for such dense titles. They also dive into the significant …
1h 51m -
Digital Foundry: Arkham Knight Switch, BG3 Patches & More
In this episode, the Digital Foundry team delivers a scathing review of the Arkham Trilogy port on Nintendo Switch, highlighting dramatic performance failures and technical limitations. The conversation shifts to a more positive note regar…
1h 50m -
Digital Foundry: PS5 Slim, Last of Us & Cyberpunk Tech
Digital Foundry episode 139 covers the surprise announcement of The Last of Us Part II Remastered, debating whether it is a fair value proposition or merely a re-tooling. The hosts investigate the technical state of Cyberpunk 2077, utilizi…
2h 07m -
Digital Foundry: PS5 Slim, The Last of Us 2, and Cyberpunk DLSS
In this episode, the Digital Foundry crew dives into major industry news, starting with the announcement of The Last of Us Part II Remastered, which they compare to a Director's Cut release. They also analyze the physical release controver…
2h 06m -
PS Portal Review, Steam Deck vs ROG Ally & Suicide Squad
This episode of Digital Foundry Direct Weekly centers on an extensive analysis of the newly released PlayStation Portal. The team shares their hands-on experience, highlighting that while it offers the full DualSense controller feature set…
2h 11m -
PS Portal Analysis, ROG Ally vs. Steam Deck & RetroTINK
This episode covers a comprehensive technical look at the PlayStation Portal, emphasizing its limitations as a remote-play streamer versus its appeal as a dedicated dual-sense handheld. The team dives deep into the performance metrics comp…
2h 11m -
Steam Deck OLED, GTA 6 Trailers, and PC Tech Talk
This episode covers the excitement around the new Steam Deck OLED, emphasizing its superior display and battery life as a major step for mobile PC gaming. The conversation shifts to the upcoming GTA 6 announcement, speculating on the studi…
2h 11m -
Digital Foundry Direct: Steam Deck OLED and GTA 6
This episode of Digital Foundry Direct focuses on the impressive new Steam Deck OLED, analyzing its superior display, improved battery life, and its position against competing Windows handhelds. The hosts also cover the upcoming GTA VI ann…
2h 11m -
Digital Foundry Direct Weekly 136: Tech, Gaming & Hardware
In this episode, the team dives into the latest technology and gaming news. Highlights include an in-depth look at the Call of Duty: Modern Warfare campaign, discussing the shift toward open-zone level design. The panel analyzes the new Ap…
1h 59m -
Modern Warfare 3 Campaign, Apple M3, and Retro Gaming
This episode covers the technical and design aspects of the Modern Warfare 3 campaign, highlighting the mixed results of its transition to open-zone mission structures. The conversation shifts to Apple's latest M3 chip announcement and the…
2h 00m -
DF Direct 135: Alan Wake 2, PS5 Slim & Metal Gear Tech
This episode of DF Direct covers the technical marvel that is Alan Wake 2, discussing its impressive lighting, mesh shader implementation, and overall scalability. The hosts scrutinize the new PS5 Slim hardware, particularly the controvers…
2h 00m -
DF Direct Weekly 135: Alan Wake 2, Metal Gear & More
This episode of DF Direct Weekly serves as a comprehensive analysis of the latest industry shifts. The team celebrates Alan Wake 2 as a monumental achievement in path tracing and mesh shader utilization, offering unparalleled visual fideli…
1h 59m -
DF Direct Weekly: Spider-Man 2, VR Trends and Tech Talk
This episode of DF Direct Weekly explores the technical triumphs of Marvel's Spider-Man 2, celebrating Insomniac Games' commitment to ray tracing and efficient open-world rendering. The discussion broadens to critique the industry's trend …
1h 35m -
DF Direct Weekly #134: Spider-Man 2 Analysis & Industry Talk
In this episode, the team examines the technical implementation of ray tracing in Marvel's Spider-Man 2, praising Insomniac's shift toward high-fidelity, RT-only experiences. The conversation pivots to the industry's reliance on HD remakes…
1h 36m -
PS5 Slim, Super Mario Bros. Wonder & Redfall Update
In this episode, the Digital Foundry team breaks down the recently announced hardware revisions for the PS5, offering technical perspective on the reduction of form factor and the controversial new stand requirement. The panel shares posit…
1h 50m -
PS5 Slim Analysis, Mario Wonder, Redfall, and Robocop
This episode covers the recent announcement of the PS5 Slim, discussing its new form factor, modular disc drive, and the move to a 1TB SSD. The team also shares enthusiastic first impressions of Super Mario Bros. Wonder, highlighting its a…
1h 49m -
Digital Foundry: Red Dead Redemption, Forza Tech & FSR3
This episode of DF Direct Weekly covers a wide range of technical gaming topics. The team analyzes the recent 60 FPS patch for Red Dead Redemption, expressing confusion as to why it wasn't available at launch. They perform an in-depth revi…
1h 45m
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