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Tagged “DLSS”
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DF Direct Weekly 125: Gamescom, Intel Drivers, and Xbox 360
In this episode, the team previews the upcoming Gamescom exhibition, discussing which titles and tech announcements offer the most promise. A major portion of the discussion focuses on Intel's impressive new DirectX 11 driver updates and t…
1h 51m -
Digital Foundry: AMD Marketing and Console Court Cases
This episode covers the technical and industry implications of AMD's marketing partnerships in PC gaming, with a specific focus on the potential absence of DLSS and XESS in Bethesda's Starfield. The hosts analyze why these exclusive deals …
1h 30m -
PC Gaming Crisis, Redfall Review & Hardware Discussion
This episode of DF Direct Weekly tackles the ongoing crisis in PC gaming, specifically focusing on the recent trend of poorly optimized AAA ports. The team analyzes why Unreal Engine 4 titles often struggle with performance stutters and CP…
1h 32m -
DF Direct Weekly 102: Game Delays, PC Port Analysis & Consolidation
In this episode, the team discusses the impact of recent high-profile game delays for Starfield and Suicide Squad, questioning the efficacy of last-minute development changes. They analyze the technical specifications for The Last of Us Pa…
1h 09m -
PSVR 2 Review, DLSS Mystery, and Wild Hearts PC Performance
This 99th episode of DF Direct Weekly serves as a comprehensive breakdown of the PlayStation VR 2 launch, acknowledging the impressive hardware—specifically its vibrant OLED screen—while cautioning about the sparse library of headline soft…
1h 25m -
Spider-Man PC Launch Analysis & Retro Gaming Workarounds
This episode focuses on the PC launch of Spider-Man Remastered, analyzing its technical performance, the arduous porting process by Nixxes, and its impressive scalability. The team shares insights on achieving consistent performance throug…
1h 12m -
DF Direct 69: Horizon VRR, Rockstar Remasters & Capcom PC Issues
In this episode, the team breaks down the latest patch for Horizon Forbidden West, highlighting its new VRR support and a impressive 40 FPS balanced mode. Discussions shift to the disappointing state of Rockstar's recent remaster efforts a…
1h 22m -
Pro Console Myths, Sony's PC Strategy & Retro Emulation Failures
This episode focuses on the lack of viability for mid-generation "Pro" consoles, given the current supply constraints and the rising costs of silicon. The team dives into Sony’s aggressive shift toward PC gaming, noting the success of titl…
1h 12m -
Sony Acquires Bungie, DLSS in Flight Sim & Gaming Trends
This episode focuses on the major industry shift regarding Sony's acquisition of Bungie, debating the future viability of games as a service. The panelists analyze the positive impact of DLSS integration in Microsoft Flight Simulator and t…
1h 12m -
Digital Foundry Direct 42: News, Docs, and Classics
In this episode of Digital Foundry Direct, the team discusses the reveal of Horizon Forbidden West on PS4, the utility of new customizable PS5 side plates, and shares their thoughts on the comprehensive Xbox documentary. The conversation d…
1h 33m -
Digital Foundry Direct: TGA 2021 Analysis & Tech News
In this episode, the Digital Foundry team dives into the fallout from the 2021 Game Awards, criticizing the over-reliance on pre-rendered CGI trailers and the lack of clarity regarding real-time gameplay. They analyze high-profile reveals …
1h 33m -
Digital Foundry: Switch Rumors, Ray Tracing, and DF News
This episode covers the ongoing intrigue surrounding potential future Nintendo hardware and the clash between industry reporting and corporate denials. The technical panel explores key advancements in console features, including the impact…
1h 31m -
Digital Foundry Direct: Gamescom 2021 Tech & Updates
In this episode, the Digital Foundry team breaks down the technical highlights of Gamescom 2021, focusing on the visual ambition of DokeV, the environmental polish of Forza Horizon 5, and the ray tracing heavy presentations of Dying Light …
1h 37m -
Digital Foundry Direct: Flight Sim, The Ascent, and Tech Talk
This episode of Digital Foundry Direct explores the technical triumph of Microsoft Flight Simulator on Xbox Series consoles, highlighting the studio's clever use of memory management and proprietary architecture. The team analyzes the impr…
1h 37m -
PS5 Cross-Gen, AMD FSR, and Unreal Engine 5 Tech
This episode of DF Direct Weekly tackles the controversy surrounding the cross-generation release of major PlayStation titles, with the team debating how legacy hardware constraints potentially hinder the vision of true next-generation gam…
1h 34m
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