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Tagged “Path Tracing”
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Jedi Survivor Last-Gen Port, Skyrim Path Tracing, and PS5 News
This episode of DF Direct Weekly covers a major, albeit controversial, move by EA to bring Star Wars Jedi: Survivor to last-gen consoles, raising questions about technical scalability and the need for further optimization on existing platf…
1h 39m -
Digital Foundry: Unrecord, UE5 Games, and Handheld PCs
This episode of Digital Foundry Direct focuses on the latest advancements in gaming technology. The team starts by analyzing the viral Unrecord footage, confirming its legitimacy as a real-time Unreal Engine 5 showcase rather than a scam. …
1h 09m -
Digital Foundry: Redfall Performance and Path Tracing
This episode of Digital Foundry Direct focuses on the technical controversy surrounding the 30 FPS launch target for Redfall, questioning the status of the title given its previous 60 FPS marketing. The hosts analyze the disappointing perf…
1h 02m -
Digital Foundry Direct: Redfall Performance, Path Tracing & Zelda
In this episode, the Digital Foundry crew dives into major industry headlines. A significant portion of the conversation surrounds the disappointing revelation that Redfall will launch with only a 30 FPS mode on Xbox, prompting a broader d…
1h 02m -
Horizon Remake, Dead Space, Need for Speed & Intel Arc
This episode covers a wide array of gaming and hardware news, starting with the controversy surrounding a rumored Horizon Zero Dawn remaster for PlayStation 5. The team analyzes Sony's evolving strategy regarding PC ports and the massive p…
1h 25m
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