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Tagged “Path Tracing”
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Tech & News Analysis: Jedi Survivor Ports, AI & PS5 Hardware
This episode of DF Direct Weekly examines the technical feasibility of bringing resource-heavy games like Star Wars Jedi: Survivor to last-gen hardware. The panel dives into the transformative potential of path-traced lighting mods for old…
1h 39m -
Digital Foundry: Unrecord, UE5 Games, and Handheld PCs
This episode of Digital Foundry Direct focuses on the latest advancements in gaming technology. The team starts by analyzing the viral Unrecord footage, confirming its legitimacy as a real-time Unreal Engine 5 showcase rather than a scam. …
1h 09m -
Digital Foundry: Redfall Performance and Path Tracing
This episode of Digital Foundry Direct focuses on the technical controversy surrounding the 30 FPS launch target for Redfall, questioning the status of the title given its previous 60 FPS marketing. The hosts analyze the disappointing perf…
1h 02m -
Digital Foundry Direct: Redfall Performance, Path Tracing & Zelda
In this episode, the Digital Foundry crew dives into major industry headlines. A significant portion of the conversation surrounds the disappointing revelation that Redfall will launch with only a 30 FPS mode on Xbox, prompting a broader d…
1h 02m -
Horizon Remake, Dead Space, Need for Speed & Intel Arc
This episode covers a wide array of gaming and hardware news, starting with the controversy surrounding a rumored Horizon Zero Dawn remaster for PlayStation 5. The team analyzes Sony's evolving strategy regarding PC ports and the massive p…
1h 25m
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