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Tagged “CRT”
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DF Direct: PSSR 2 Deep Dive, Console Strategies & Tech Q&A
In this edition of DF Direct, the team tackles the latest developments in Sony's PSSR 2 technology, explaining how system-level toggles improve image quality across both whitelisted and older titles. The conversation moves through the tech…
43m 46s -
Asus ROG Ally X, Unreal Engine 5 Issues, and CRT Simulations
In this episode, the Digital Foundry team explores the Asus ROG Ally X, analyzing its potential as a gaming handheld and the viability of Microsoft's Xbox ecosystem on Windows hardware. The discussion extends to the recurring performance i…
1h 53m -
PS5 Pro Leaks, 700Hz CRT Experiments, and Xbox Maintenance Issues
This episode of Digital Foundry Direct dives into the latest technical news, starting with leaked RDNA 4 features for the PS5 Pro, specifically focusing on ray tracing acceleration. The panel debates the feasibility of these upgrades for p…
2h 00m -
Digital Foundry: Zelda Tears of the Kingdom & PC Hardware
This episode focuses on the monumental release of The Legend of Zelda: Tears of the Kingdom, analyzing its technical implementation on the Nintendo Switch and its impressive physics-driven design. The team discusses the challenges of moder…
1h 25m
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