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Tagged “DLSS 3.5”
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Digital Foundry: PS5 Slim, Last of Us & Cyberpunk Tech
Digital Foundry episode 139 covers the surprise announcement of The Last of Us Part II Remastered, debating whether it is a fair value proposition or merely a re-tooling. The hosts investigate the technical state of Cyberpunk 2077, utilizi…
2h 07m -
Digital Foundry: PS5 Slim, The Last of Us 2, and Cyberpunk DLSS
In this episode, the Digital Foundry crew dives into major industry news, starting with the announcement of The Last of Us Part II Remastered, which they compare to a Director's Cut release. They also analyze the physical release controver…
2h 06m -
Digital Foundry: Cyberpunk 2.0, Graphics Tech & PC Gaming Issues
This episode of DF Direct Weekly covers the state of Cyberpunk 2077 post-patch 2.0, evaluating the impact of DLSS 3.5 Ray Reconstruction and console performance. The team tackles the industry-wide challenge of updating GPU benchmark method…
1h 28m -
DF Direct Weekly: Phantom Liberty, Upscaling & Tech News
This episode of DF Direct Weekly provides an in-depth technical analysis of Cyberpunk 2077: Phantom Liberty on both console and PC, focusing on the impact of DLSS 3.5 Ray Reconstruction. The team explores the complexities of modern GPU ben…
1h 28m
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