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Tagged “Elden Ring”
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Digital Foundry Direct 169: FSR 3.1, Dead Rising, and Game Preservation
In this episode, Digital Foundry analyzes the early impact of AMD's FSR 3.1, noting iterative improvements but consistent limitations compared to AI-based solutions. The team discusses Capcom's Dead Rising update, debating the definitions …
2h 00m -
Digital Foundry Direct: GTA V, Elden Ring, and FSR 2.0
This episode covers an extensive range of topics, beginning with the technical analysis of the Grand Theft Auto V upgrades on modern consoles, contrasting the performance gains with fundamental issues in the game's dated animation and move…
1h 20m -
State of Play Recap, Dying Light Patch & Tech Discussions
This episode covers a comprehensive breakdown of Sony's recent State of Play presentation, analyzing titles like Exoprimal and Ghostwire Tokyo. The hosts explore technical updates, including the recent patch for Horizon Forbidden West and …
1h 20m -
Steam Deck Analysis, Elden Ring Performance & Nvidia/Switch Leaks
This episode of DF Direct Weekly celebrates one year of the show by tackling the most requested topics: the Steam Deck launch impressions and the controversial PC performance of Elden Ring. The hosts explore how Valve's handheld handles mo…
1h 25m -
Elden Ring Impressions, Steam Deck, & Street Fighter 6 News
This episode focuses on the disappointing technical state of Elden Ring, with the hosts detailing severe stuttering on PC and inconsistent frame rates on current-gen consoles. They also discuss the upcoming demise of the Bethesda Launcher …
1h 13m
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