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Tagged “Path Tracing”
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Digital Foundry: Pragmata, Forza Horizon 6 & GDC Tech
This edition of DF Direct Weekly explores the stunning visual fidelity and technical implementation of Capcom's latest title, Pragmata, highlighting both its strengths and the challenges of managing VRAM usage on modern GPUs. The show also…
1h 28m -
Steam Machine Delays, Next-Gen Xbox, and Switch 2 Ports
This episode of DF Direct Weekly marks a significant milestone as the team celebrates 250 episodes. A major focus is on Valve's Steam Machine, which faces a delay into mid-2026 due to the global RAM and component cost crisis. The panel dis…
2h 24m -
Digital Foundry Graphics of the Year 2025 Awards
In this 2025 year-end review, Digital Foundry analyzes the best-looking games of the year, balancing technical prowess with artistic direction. The episode highlights a clear shift toward in-house engine technology, favoring custom solutio…
1h 36m -
Digital Foundry Direct: Halo Remake, Xbox Future & New Show
This edition of Digital Foundry Direct focuses on the newly revealed Halo: Combat Evolved remake, examining the artistic faithfulness compared against technical struggles typical of modern Unreal Engine 5 titles. The panel dives deep into …
2h 21m -
DF Direct Weekly: Switch 2 Hype, Windows Handhelds & F1 25
This episode covers the high-stakes lead-up to the Nintendo Switch 2 launch, addressing the confusing cartridge situation, the potential of VRR technology, and the team's plans for extensive performance testing. The discussion expands to t…
1h 56m -
Console Price Hikes, Doom Path Tracing & PC Mod Reality
This episode covers the unprecedented and controversial price hikes for Xbox hardware and the broader implications for the console market in a generation defined by shifting strategies. The team dives into the potential impact of path trac…
2h 12m -
AMD RDNA 4 GPUs, FSR 4, PS5 Pro & GPU Market Analysis
This episode covers the major launch of AMD's RDNA 4 GPUs and the impressive capabilities of FSR 4, which is set to influence future Sony console technology through the Amethyst collaboration. The discussion shifts to the competitive stand…
2h 07m -
DF Direct Weekly 198: Doom The Dark Ages, 5090 Analysis
In this episode, the team dives into the technical highlights of Microsoft's Developer Direct 2025, with a particular focus on the engine-level advancements in Doom: The Dark Ages, which fully integrates ray tracing and path tracing. The c…
2h 04m -
Fallout 4 Remaster, Avatar 40fps & Game Development
This episode focuses on the rocky launch of the Fallout 4 next-gen update, highlighting persistent bugs and missed opportunities for the PC version. The team explores the promising introduction of 40 FPS modes in Avatar: Frontiers of Pando…
2h 15m -
Digital Foundry: Graphics of the Year Awards 2023
In this year-end special, the Digital Foundry team awards their favorite games for visual excellence in 2023. The conversation centers on the intersection of artistic vision and cutting-edge rendering technology, with deep dives into title…
1h 34m -
DF Direct Weekly: Gamescom Highlights & Tech Deep Dives
This episode of DF Direct Weekly broadcasts from Cologne, covering the team's hands-on experiences at Gamescom. The core discussion centers on major breakthroughs in AI-driven graphic technologies, specifically AMD's cross-vendor FSR 3 and…
1h 37m -
Tech & News Analysis: Jedi Survivor Ports, AI & PS5 Hardware
This episode of DF Direct Weekly examines the technical feasibility of bringing resource-heavy games like Star Wars Jedi: Survivor to last-gen hardware. The panel dives into the transformative potential of path-traced lighting mods for old…
1h 39m -
Digital Foundry: Unrecord, UE5 Games, and Handheld PCs
This episode of Digital Foundry Direct focuses on the latest advancements in gaming technology. The team starts by analyzing the viral Unrecord footage, confirming its legitimacy as a real-time Unreal Engine 5 showcase rather than a scam. …
1h 09m -
Digital Foundry: Redfall Performance and Path Tracing
This episode of Digital Foundry Direct focuses on the technical controversy surrounding the 30 FPS launch target for Redfall, questioning the status of the title given its previous 60 FPS marketing. The hosts analyze the disappointing perf…
1h 02m -
Horizon Remake, Dead Space, Need for Speed & Intel Arc
This episode covers a wide array of gaming and hardware news, starting with the controversy surrounding a rumored Horizon Zero Dawn remaster for PlayStation 5. The team analyzes Sony's evolving strategy regarding PC ports and the massive p…
1h 25m
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