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Tagged “Ray Reconstruction”
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Digital Foundry: Path Tracing, Console Potential & Xbox Strategy
This episode of DF Direct explores the next frontier of graphics, specifically analyzing the potential of ReSTIR Path Tracing to revolutionize real-time lighting. While the technology promises massive efficiency, the panel notes that it re…
56m 45s -
Digital Foundry Direct: Path Tracing, Console Power & Xbox Future
This episode of DF Direct focuses heavily on the technical evolution of real-time rendering. Alex and Oliver analyze the new ReSTIR path tracing paper, concluding that while it offers impressive gains, it is not an immediate solution for c…
56m 45s -
DF Direct: PSSR 2 Deep Dive, Console Strategies & Tech Q&A
In this edition of DF Direct, the team tackles the latest developments in Sony's PSSR 2 technology, explaining how system-level toggles improve image quality across both whitelisted and older titles. The conversation moves through the tech…
43m 46s -
Digital Foundry: Half-Life 3 Rumors, Batman Arkham & 2025 Retrospective
In this year-end edition of DF Direct Weekly, the team dives into the persistent rumors of Half-Life 3 acting as a potential launch title for a new Steam machine, exploring both the strategic and technical implications for Valve. The techn…
2h 12m -
DF Direct Weekly: Rise of the Ronin, Nvidia GDC & Tech
This edition of DF Direct Weekly provides an in-depth technical look at the upcoming console exclusive Rise of the Ronin, highlighting its refined shadow tech while criticizing its performance and animation consistency. The discussion tran…
1h 50m -
Digital Foundry: Cyberpunk 2.0, Graphics Tech & PC Gaming Issues
This episode of DF Direct Weekly covers the state of Cyberpunk 2077 post-patch 2.0, evaluating the impact of DLSS 3.5 Ray Reconstruction and console performance. The team tackles the industry-wide challenge of updating GPU benchmark method…
1h 28m -
DF Direct Weekly: Gamescom Highlights & Tech Deep Dives
This episode of DF Direct Weekly broadcasts from Cologne, covering the team's hands-on experiences at Gamescom. The core discussion centers on major breakthroughs in AI-driven graphic technologies, specifically AMD's cross-vendor FSR 3 and…
1h 37m
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