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Tagged “Redfall”
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PS5 Slim Analysis, Mario Wonder, Redfall, and Robocop
This episode covers the recent announcement of the PS5 Slim, discussing its new form factor, modular disc drive, and the move to a 1TB SSD. The team also shares enthusiastic first impressions of Super Mario Bros. Wonder, highlighting its a…
1h 49m -
PS5 Slim, Super Mario Bros. Wonder & Redfall Update
In this episode, the Digital Foundry team breaks down the recently announced hardware revisions for the PS5, offering technical perspective on the reduction of form factor and the controversial new stand requirement. The panel shares posit…
1h 50m -
DF Direct Weekly: Ratchet & Clank Port and AI in Gaming
This episode of DF Direct Weekly covers a mix of major hardware and software industry news. The hosts analyze the upcoming PC port of Ratchet & Clank: Rift Apart, expressing confidence in the developer, Nixxes, while debating the technical…
1h 31m -
Ratchet & Clank on PC, Nvidia AI Tech, and Monitor Trends
This episode covers a wide range of industry news and technical analysis. The primary focus is the upcoming port of Ratchet & Clank to PC and the technical challenges surrounding its SSD necessity, GPU decompression, and DirectStorage. The…
1h 32m -
Digital Foundry: The State of PC Gaming and Redfall Disaster
This episode of DF Direct Weekly tackles the ongoing crisis in AAA PC gaming, specifically focusing on the prevalence of poorly optimized ports. The team analyzes why engines like Unreal Engine 4 are failing to scale, highlighting issues w…
1h 32m -
PC Gaming Crisis, Redfall Review & Hardware Discussion
This episode of DF Direct Weekly tackles the ongoing crisis in PC gaming, specifically focusing on the recent trend of poorly optimized AAA ports. The team analyzes why Unreal Engine 4 titles often struggle with performance stutters and CP…
1h 32m -
Digital Foundry: Redfall Performance and Path Tracing
This episode of Digital Foundry Direct focuses on the technical controversy surrounding the 30 FPS launch target for Redfall, questioning the status of the title given its previous 60 FPS marketing. The hosts analyze the disappointing perf…
1h 02m -
Digital Foundry Direct: Redfall Performance, Path Tracing & Zelda
In this episode, the Digital Foundry crew dives into major industry headlines. A significant portion of the conversation surrounds the disappointing revelation that Redfall will launch with only a 30 FPS mode on Xbox, prompting a broader d…
1h 02m -
Xbox Developer Direct, Hi-Fi Rush, Redfall, and Forspoken
This 96th edition of DF Direct Weekly focuses on the recent Microsoft Xbox Developer Direct, which the hosts laud for its professional, content-heavy presentation style. They analyze key titles like Forza Motorsport, the surprise debut of …
1h 24m
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