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Tagged “Shader Compilation”
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Crimson Desert on Switch 2, NVIDIA Dynamic FG, and MAME
This episode covers a comprehensive technical look at the potential for a Nintendo Switch 2 port of Crimson Desert, balancing hardware expectations against the reality of CPU and GPU limitations. The team evaluates NVIDIA's new Dynamic Mul…
1h 31m -
Gamescom 2024 Tech Insights: Switch 2 Analysis & Shader Fixes
This episode of DF Direct Weekly serves as a deep dive into the technical takeaways from Gamescom 2024. The team reports on early Switch 2 performance, contrasting the impressive fidelity of Final Fantasy VII Remake with the concerning sta…
1h 51m -
Digital Foundry Direct: Cyberpunk PS5 Pro & Switch 2 Tech
This episode of DF Direct Weekly examines the performance impact of Cyberpunk 2077's 2.3 update on base PlayStation 5 and PS5 Pro consoles, highlighting significant frame rate increases on the Pro despite the absence of an official optimiz…
1h 52m -
DF2ET: Witcher 3 Next-Gen, UE5 Foliage & GPU Pricing
This episode covers the highly anticipated Witcher 3 next-gen update, analyzing its potential for advanced ray-tracing features and technical improvements. The panel delves into significant updates for Unreal Engine 5.1, noting how the new…
1h 27m -
Digital Foundry Direct Weekly: Xbox Series S and PC Patches
This episode of Digital Foundry Direct focuses on the ongoing performance debates surrounding the Xbox Series S and its role in current game development. The hosts analyze recent patches for major titles including Sackboy: A Big Adventure,…
1h 34m
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