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Tagged “Technical Analysis”
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Borderlands 4 Tech Analysis, Nintendo Direct & GeForce Now
This episode of DF2Weekly features an in-depth technical analysis of Borderlands 4, highlighting significant stuttering issues and inefficient use of Unreal Engine 5 technologies like Software Lumen on PC, even on high-end hardware. The pa…
2h 22m -
Digital Foundry: Switch 2 Hardware Review
This comprehensive review of the Switch 2 highlights an iterative console that excels in power efficiency and performance delivery across its growing library. The Switch 2 serves as a highly capable vehicle for future Nintendo titles, boas…
2h 04m -
DF Direct Weekly 193: Game Awards Tech Analysis
In this episode, the Digital Foundry team dives into the technical aspects of the major announcements from The Game Awards 2024. The discussion centers on the visual fidelity of titles like The Witcher 4, Naughty Dog's new IP, and Mafia: T…
2h 13m -
Technically Impressive and Visually Stunning Switch Games
In this episode, the hosts analyze the most technically and visually impressive games on the Nintendo Switch. They argue that the system's success is defined not by raw power, but by developers who embrace the console's unique constraints.…
1h 10m -
Fallout 4 Remaster, Avatar 40fps & Game Development
This episode focuses on the rocky launch of the Fallout 4 next-gen update, highlighting persistent bugs and missed opportunities for the PC version. The team explores the promising introduction of 40 FPS modes in Avatar: Frontiers of Pando…
2h 15m -
Ubisoft Games Technical Deep Dive and Industry Outlook
In this insightful technical analysis, Digital Foundry examines the latest technological strides from Ubisoft and Capcom. The conversation centers on the visual fidelity of the Snowdrop Engine, specifically regarding Avatar: Frontiers of P…
53m 27s -
DF Direct Weekly 103: RE4 Remake, PS5 Pro Rumors & Counter-Strike 2
This episode explores the technical state of the Resident Evil 4 Remake, highlighting persistent issues with image quality on PS5 and controller dead zones on Xbox consoles despite positive improvements in ray tracing. The team then tackle…
1h 17m -
DF Direct Weekly 101: Baldur's Gate 3, AI Upscaling & More
This episode of DF Direct Weekly tackles the technical implications of feature parity requirements on the Xbox Series S, specifically regarding the delay of the split-screen mode in Baldur's Gate 3. The team examines the potential conseque…
1h 16m -
DF Direct: Technical Analysis & Discussion of The Last of Us Part 1
In this special episode of DF Direct, John and Oliver examine the technical and design merits of The Last of Us Part 1. They analyze how the implementation of the The Last of Us Part II engine elevates the gameplay, particularly through re…
45m 42s -
Halo Infinite, Steam Deck & Tech Industry News
This episode covers the promising technical progress of the Halo Infinite flights and the impressive improvements of the Nintendo Switch OLED screen. John and Alex discuss the implications of the Steam Deck teardown, warning against unauth…
1h 32m -
Digital Foundry: PlayStation Showcase Tech Analysis
In this insightful episode, the Digital Foundry team deconstructs the recent PlayStation Showcase, offering a critical look at the technical state of major upcoming titles. From the controversial delay and nature of the PS5 version of Gran…
53m 39s
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