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Episodes
Tagged “ray tracing”
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Phantom Blade Zero, Apple Hardware and FSR 4
Rich, John Linneman and Oliver McKenzie discuss several technology and gaming topics. They assess Phantom Blade Zero on PC, covering performance, shader compilation, ray tracing, stuttering and scaling options. Apple’s new OLED touchscreen…
1h 14m -
PlayStation 5 Pro: In-Depth Review and Performance Analysis
The PlayStation 5 Pro is a powerful, refined mid-gen refresh that successfully targets the enthusiast market. Its primary strengths lie in the effective deployment of AI-based upscaling through PSSR, which drastically improves image stabil…
1h 19m
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