Xbox Showcase Reaction: New Hardware, FF16 & More
The New Xbox Handheld Initiative
The podcast opens with an analysis of the recently revealed Xbox Ally and Xbox Ally X. The hosts discuss the design, noting its grip-centric build but raising significant concerns regarding size and weight compared to peers like the Steam Deck or the upcoming Switch 2.
Software and Performance Doubts
"It's not a console, it's a Windows PC fundamentally."
Despite Microsoft's claims of a "console-like" experience, the team is skeptical. Key concerns include:
• Incompatibility with the existing Xbox digital library for native play.
• Reliance on Windows which, despite a new front-end interface, faces hurdles like shader cache stutter and driver management.
• The hardware's potential struggles with high-end titles, casting doubt on the "Xbox class experience" marketing.
Final Fantasy and Title Reveals
Final Fantasy XVI and VII on Xbox
Final Fantasy XVI arrived as a surprise drop, but early tests show a bizarre port. The Series X version suffers from lower resolution and odd contrast/brightness issues compared to the PS5. Meanwhile, Ninja Gaiden 4 (co-developed with Platinum Games) sparked excitement for its visual fidelity and return to core action roots.
Developer Trends and Showcase Critique
The "Game Freak" Souls-like
There is cautious interest in the new Game Freak title, although performance is currently poor. The hosts note that while Switch has long been the platform of choice, high-end PC performance is the likely reality of these previews.
Overall Event Feedback
The showcase concluded with a controversial Call of Duty: Black Ops 7 trailer. The participants critiqued the show's structure, noting the lack of "tentpole" reveals (like Gears of War or Fable) and the reliance on vague CGI intros rather than substantial gameplay demos.