PSVR 2 Specs, Unreal Engine 5, and Resident Evil PC Issues
PSVR 2 and Future Tech
PSVR 2 Spec Leak
• The rumored PSVR 2 will feature a 4000x2040 display (2000x2040 per eye).
• Key features include foveated rendering combined with eye-tracking to handle high-resolution performance demands.
• The headset is reported to feature haptic feedback, similar to the DualSense controller, and will utilize inside-out tracking for room-scale support via a USB-C connection.
Unreal Engine 5
• The Coalition has officially moved to Unreal Engine 5. The team is excited but cautious, noting that while the engine demo was spectacular, it remains unclear how features like Lumen will perform in 60 FPS scenarios.
Hardware and Performance
Tiger Lake H and RTX 3050 series
• Intel's new Tiger Lake H mobile CPUs bring 10nm improvements and PCIe 4.0 support.
• The RTX 3050/3050 Ti laptops offer an interesting proposition for smaller form factors. The team argues that DLSS will be the true catalyst here, allowing entry-level hardware to punch above its weight.
Console Features
• Microsoft is actively improving the reliability and functionality of Quick Resume on Xbox, introducing better categorization and faster loading.
• Digital Foundry also discussed the RetroTINK 5X Pro, hailing it as the definitive scaler for retro hardware, offering superior de-interlacing and instant response times.
"Foveated rendering is kind of the end-all be-all of VR."
Software Issues
Resident Evil Village PC Port
• The team expresses disappointment regarding the stuttering issues plaguing the PC port, specifically noting the poor implementation of Variable Rate Shading (VRS) which negatively impacts the tech's reputation.