DF Direct Weekly 112: Jedi Survivor & GPU Market State

·1h 35m
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The State of 'Star Wars Jedi: Survivor'

This week's discussion centers on the persistent performance issues plaguing Star Wars Jedi: Survivor on PC. Despite several patches, the game remains heavily hampered by:
CPU performance instability and erratic frame times.
• Inefficient streaming systems.
• Continued PSO (Pipeline State Object) stuttering.

"It’s better, but it’s still not fixed. The core issues are still there."

Potential Mitigations and Modding

The team analyzes how users are attempting to fix the experience themselves, including locking frame rates or using DLSS 3 Frame Generation mods to smooth out perceived performance, noting that these are effectively "bandages on a wound" for the underlying technical issues.

GPU Market: RTX 4060 and 4060 Ti

The conversation shifts to the announcement of Nvidia’s new mainstream cards. The team expresses significant concerns:
The 8GB VRAM limitation: Considered a poor long-term investment for 2023 gaming, leading to "user headaches" even at 1080p.
Pricing concerns: While the 4060 price is aggressive ($299), the 4060 Ti's higher cost for 16GB VRAM options feels like an forced upsell.
Shifting Baselines: The team highlights how developers must start prioritizing better scaling—specifically praising The Last of Us Part 1 recent updates for showing how an 8GB VRAM limitation should be handled.

The Industry's 'Games as a Service' Trap

The team concludes with a broader industry observation regarding the unhealthy development cycles and AAA production costs. They note that the trend of releasing unfinished, unpolished games on day one is driving players away. There is a call for a fundamental industry shift towards supporting developers (especially those working with Unreal Engine) to ensure titles ship in a 'solid' state.

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