Digital Foundry Direct Weekly 136: Tech, Gaming & Hardware

·1h 59m
Shared point

Call of Duty: Modern Warfare Campaign Analysis

The PC Experience

  • John Linneman shares his impressions of the latest Call of Duty campaign.
  • While the lack of ray tracing is disappointing, the game’s visual quality, especially character rendering, is considered top-notch.
  • The use of frame generation alongside DLAA provides a crisp, smooth experience on high-end hardware, though some streaming texture issues were noted.

Campaign Design Shifts

  • The campaign introduces open-ended missions that break away from traditional linear "tunnels," utilizing the IW9 engine shared with Warzone.
  • A later internal follow-up clarifies that while the concept of open maps had potential, the execution feels more like a multiplayer experience against bots, lacking the carefully curated cinematic feel of previous titles.

Apple M3 Silicon and Gaming

Performance and Market Position

  • The new M3, M3 Pro, and M3 Max chips represent a steady, impressive yearly iteration.
  • The jump to a 3.0nm process brings hardware-accelerated ray tracing and mesh shading, essentially bringing Mac GPUs up to current console specifications.

Gaming on the Apple Ecosystem

  • The main obstacle remains the software library. Despite the Game Porting Toolkit, the platform still lacks a significant catalog of native titles.
  • Testing Resident Evil Village on iPhone 15 Pro reveals thermal issues and performance hitching, suggesting limitations in sustained mobile performance.

Hardware and Performance Deep-Dives

SSD Stress Testing

  • An experiment testing Marvel's Spider-Man 2 on the slowest possible SSD reveals that modern game engines are heavily optimized for I/O efficiency and decompression, making raw sequential speed less critical for core traversal.
  • A warning was issued regarding add-in M2 drives on PS5 causing crashes in certain titles, recommending moving affected games to internal storage.

News and Updates

  • Gran Turismo 7 Spec 2: Refreshes the UI, adds a new snow track, and introduces 4-player split-screen functionality.
  • Super Mario RPG Remake: Praised for its aesthetic, though performance suffers from occasional stuttering.
  • Switch OLED Durability: A 2-year torture test of the OLED screen confirms that even at maximum brightness, the hardware is remarkably robust, proving to be a 'tank' in real-world scenarios.

EA Sports WRC Discussion

  • Early impressions of the PC version indicate profound stuttering and shader compilation issues, with criticism aimed at the transition from the proprietary Ego engine to Unreal Engine 4.
  • Discussions suggest that while the shift allows for longer tracks, the current state of the title feels unpolished compared to Dirt Rally 2.0.

Topics

Chapters

10 chapters
Digital Foundry Direct Weekly
AI chat — answers grounded in episodes