Switch 2 Cyberpunk Analysis, AMD Computex & FSR Redstone
Cyberpunk 2077 on Switch 2
The team analyzes the 37 minutes of footage released for Cyberpunk 2077 on the Switch 2, highlighting it as a miracle port.
• Performance Comparison: The Switch 2 version is compared against the PS4 and Series S. The image quality is notably superior to the PS4, largely due to DLSS implementation, which keeps the image sharp despite a lower pixel count.
• In-Motion Challenges: While static scenes look great, the team pointed out some artifacting in motion, particularly during complex scenes or fast traversal, suggesting DLSS has to work harder in this environment.
• Performance Profile: The game seems to handle dense urban areas well on foot, but experiences drops during high-speed driving, mirroring challenges seen on other last-gen consoles.
AMD at Computex: RX 9060 XT and FSR Redstone
AMD unveiled the RX 9060 XT with options for 8GB and 16GB of VRAM, aiming to provide a compelling, future-proof option for mainstream gamers.
• VRAM Strategy: The team discusses the viability of 8GB in modern gaming, suggesting that for AAA titles, the 16GB model is the smarter choice to avoid frame time spikes caused by VRAM overcommitment.
• FSR Redstone: AMD's new AI-driven suite aims to close the gap to NVIDIA's feature set with features like neural radiance caching and ML-based frame generation. However, the team remains cautious, noting that current demos show instability in specular resolve compared to NVIDIA's Ray Reconstruction.
Technical Insights & Future Outlook
"The prospect of a boosted GPU would be nice. Though I think that if you were to go down the T239 route, that it would only be a clock bump..."
• Doom the Dark Ages Stats: A recently discovered method allowing performance metrics to be displayed on consoles confirms that titles utilize aggressive Dynamic Resolution Scaling (DRS) to maintain framerate targets.
• Mario Kart World & Development: Insights from a Nintendo developer interview reveal that development migrated to Switch 2 in 2020, allowing for a generational leap in scale, notably moving from 12 to 24 racers.
• Hellblade 2 on PlayStation: The announcement of Hellblade 2 for PS5 and Pro is viewed as bizarre due to the lack of specific details on what enhancements are planned, though the team hopes for hardware lumen or improved lighting.