results in episodes
Mention graph
How often this search term appears across the program's history.
Tagged “Ray Tracing”
-
PS5 Linux Gaming, Teardown Technicals & Hardware Tests
This edition of the podcast covers the groundbreaking development of Linux support for the PlayStation 5, allowing the console to run PC games via Steam. The team explores the performance implications and technical challenges, such as memo…
1h 12m -
Digital Foundry Direct: PS5 Linux, Teardown RTX and PCs
This episode of Digital Foundry Direct covers a wide array of technical topics, starting with the innovative community effort to run Linux on the PlayStation 5, which allows the console to operate as a functional Steam-based PC. The hosts …
1h 12m -
PS5 Pro Upscaling, Switch 2 Features, and Hardware Future
In this episode, the Digital Foundry team dives into the effectiveness of PSSR on the PS5 Pro, questioning why developers continue to push high internal resolutions at the expense of potential ray tracing improvements. The conversation shi…
48m 58s -
DF Direct Weekly: PS5 Pro Upscaling & Switch 2 Speculation
This episode of DF Direct explores the intersection of hardware and software optimization. The team examines how the PS5 Pro utilizes PSSR to balance internal resolution against visual quality, arguing that shifting resources toward ray tr…
51m 43s -
Fallout 4 DLSS, Forza Horizon 6 PC Specs & Switch 2 Ports
This episode focuses on the latest technical updates in the gaming industry. First, the team evaluates the addition of DLSS to Fallout 4 on the Switch 2, finding it a modest visual improvement rather than a performance savior. They then an…
1h 23m -
Fallout 4 DLSS, Forza Horizon 6, and Xbox News
This episode covers a range of technical topics, starting with the impact of the new DLSS update for Fallout 4 on the Switch 2, which offers minor performance gains and improved temporal stability. The team then explores the anticipated PC…
1h 27m -
Digital Foundry Direct: PSSR Tech, Console Parity & Future Tech
This episode of Digital Foundry Direct focuses on the technical intricacies of PlayStation Spectral Super Resolution (PSSR), clarifying the functionality of the system-wide toggle versus title-specific patches. The team discusses the curre…
41m 01s -
PS5 Pro Performance Analysis, New PSSR & Switch 2 Boost
This episode covers the technical performance of Crimson Desert on both base PS5 and PS5 Pro, highlighting the transformative impact of PSSR 2 for image quality. The team discusses the "Eurojank" charm of the title and its ambitious but fl…
1h 36m -
Digital Foundry Direct Weekly: Xbox Next-Gen & Crimson Desert
In this episode, the Digital Foundry team analyzes the latest GDC 2026 developments, specifically focusing on Microsoft's next-gen Xbox vision designated as Project Helix. The panel debates the shift toward a unified, PC-like operating sys…
1h 32m -
Next-Gen Xbox, Crimson Desert Specs, and Tech Trends
This episode of DF Direct Weekly explores Microsoft's GDC presentation of Project Helix, which signals a move towards creating a PC-like Xbox console powered by advanced RDNA 5 architecture and deep Windows integration. The team discusses …
1h 29m -
Digital Foundry: Xbox Project Helix, Sony PC Strategy, & Marathon
In this episode, the team discusses the major announcement of Microsoft's Project Helix, a bold attempt at bridging the console and PC gaming gap. They analyze the technical, financial, and strategic hurdles facing such a device. Additiona…
1h 13m -
Digital Foundry Q&A: PSSR 2.0, Xbox Future, and Up-scaling Tech
This episode of the Digital Foundry Q&A explores the transformative potential of PSSR 2.0 on the PS5 Pro, questioning if it can resolve visual quality issues in existing titles. The panel dives into the frustration surrounding FSR 4's conf…
45m 51s -
Digital Foundry Q&A: PSSR, Xbox Future and Console Tech
In this episode, the Digital Foundry team discusses the technical implications of the new PSSR upscaling on PS5 Pro and the potential for existing titles to receive significant image quality updates. The panel dissects the current state of…
43m 06s -
Digital Foundry: Direct Weekly 248 - From Forza to Saturn
In this episode of DF Direct Weekly, the team breaks down major announcements from the latest Microsoft Developer_Direct, offering technical insights into the visual evolution of Forza Horizon 6 and the systems-driven ambition of the new F…
1h 53m -
Monster Hunter Wilds Performance, Switch 2 Ports & GPU Supply Issues
This episode covers urgent gaming and hardware news, starting with the significant performance issues in Monster Hunter Wilds caused by intrusive DLC checks on PC. The hosts discuss the implication of potential Switch 2 development for the…
1h 52m -
Digital Foundry Graphics of the Year 2025 Awards
In this 2025 year-end review, Digital Foundry analyzes the best-looking games of the year, balancing technical prowess with artistic direction. The episode highlights a clear shift toward in-house engine technology, favoring custom solutio…
1h 36m -
Digital Foundry: Graphics of the Year 2025 Awards
In this 2025 Graphics of the Year breakdown, the Digital Foundry crew highlights a year defined by creative hardware exploitation and the triumph of in-house engines. The discussion emphasizes that while high-profile releases were fewer, t…
1h 33m -
Ghost of Yote Patches, Death Stranding 2, and EXO Win 9X
This episode of DF Direct Weekly covers a wide array of technical gaming news, starting with the significant performance patch for Ghost of Yote, which adds versatile 120Hz and VRR support across various modes for both PS5 and PS5 Pro. The…
1h 34m -
PS5 Pro: One Year Later - Technical Review and Performance Analysis
Reflecting on one year of the PlayStation 5 Pro, the team identifies a mixed landscape. On one hand, the console serves as a robust solution for performance-heavy titles, offering significant frame rate enhancements and enabling premium fe…
1h 13m -
PS5 Pro: One Year Later - Performance and PSSR Review
Reflecting on one year of the PlayStation 5 Pro, the verdict remains mixed. While the hardware provides tangible benefits—particularly in salvaging games with performance issues and delivering superior image quality in titles like Final Fa…
1h 12m -
Future of PlayStation: Mark Cerny and AMD's Project Amethyst
This episode explores the recently revealed Project Amethyst, a co-engineering effort between Sony's Mark Cerny and AMD aimed at defining the hardware future of gaming. The discussion highlights three core innovations: neural arrays for ma…
32m 01s -
Project Amethyst: The Future of PlayStation Tech
This episode explores the major technical announcements from Sony and AMD under the Project Amethyst banner. The hosts breakdown three key pillars of the future technology: Neural Arrays for machine learning, Radiance Cores for dedicated r…
30m 16s -
State of Play Analysis, Wolverine Tech, and Handhelds
This episode focuses on the recent State of Play, dissecting the aesthetics and technical direction of Marvel's Wolverine, Housemarque's new title, and Microsoft Flight Simulator 2024. The hosts provide technical critiques of the Deus Ex r…
2h 03m -
Dying Light: The Beast, NVIDIA & Intel Alliance, FSR 4 Leaks
This episode focuses on the technical state of Dying Light: The Beast, analyzing its impressive lighting systems and current performance caveats on PC and console. The panel breaks down the industry-shifting collaboration between NVIDIA an…
1h 52m -
Dying Light The Beast, Nvidia-Intel Partnership & FSR 4 Leaks
This episode of DF Direct Weekly covers a wide array of gaming tech. The team analyzes the launch state of Dying Light: The Beast, noting impressive performance despite missing post-launch features like ray tracing. A massive industry stor…
1h 56m
No results. Try different keywords.