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DF Direct Weekly 165: State of Play Analysis & PC Ports
Astro Bot serves as the undisputed highlight of the recent State of Play, with the team praising its joyous atmosphere and technical polish. In contrast, the presentation of live-service titles like Concord and Marvel Rivals faced harsh cr…
2h 32m -
Digital Foundry Direct: State of Play Analysis
In this episode, the Digital Foundry team breaks down the recent State of Play event, offering balanced viewpoints on upcoming titles like Astro Bot, which the team views as a return to form, and Concord, which they criticize for being a d…
2h 31m -
Digital Foundry: FSR 3 on Console, Hellblade 2, and IGN News
This episode of DF Direct Weekly tackles the inaugural console implementation of AMD FSR 3 Frame Generation in Immortals of Aveum, finding it a surprisingly effective, albeit imperfect, solution for reaching high refresh rate targets. The …
2h 26m -
FSR 3 on Console, Hellblade 2 Tech & The IGN Acquisition
This episode focuses on three major topics: the testing of the first console implementation of AMD FSR 3 frame generation in Immortals of Aveum, which yields impressive frame rate boosts but highlights lingering issues with upscaling and H…
2h 25m -
Ghost of Tsushima PC, Assassin's Creed Shadows & Hardware Tech Talk
This week, the team dives into the impressive PC port of Ghost of Tsushima, praising its scalability and technical integration, including a novel mix of DLSS and FSR 3 frame generation. The conversation shifts to the controversial marketin…
2h 10m -
Ghost of Tsushima Analysis & PlayStation/Xbox News
This episode of DF Direct Weekly serves as a comprehensive deep dive into the latest gaming news and hardware trends. The hosts begin with a favorable technical analysis of the Ghost of Tsushima PC port by Nixxes, praising its excellent op…
2h 11m -
Microsoft Studio Closures, Switch 2, and ROG Ally X News
This episode focuses on the recent, controversial closure of multiple Microsoft-owned studios, including Tango Gameworks and Arkane Austin, fueling widespread uncertainty about the future of Xbox and the Game Pass business model. The hosts…
2h 11m -
Microsoft Studio Closures, Switch 2, and ROG Ally X
This episode of DF Direct Weekly tackles the somber news of multiple studio closures at ZeniMax Media, questioning the viability of the Game Pass model and the long-term leadership strategy of Microsoft. The conversation shifts toward more…
2h 11m -
Starfield Xbox Update, AMD Revenue & PS5 Pro Tech
This episode of Digital Foundry Direct focuses on Bethesda's new performance patch for Starfield, which offers unprecedented graphical flexibility on Xbox Series X, though it relies heavily on VRR displays. The panel also analyzes AMD's wo…
2h 07m -
Starfield Performance Patch and PS5 Pro Leaks
This episode covers the major performance update for Starfield on Xbox Series X, which introduces unprecedented flexibility in framerate and visual targets. The team analyzes how this move toward user-defined settings aligns with broader i…
2h 07m -
Fallout 4 Next-Gen Patch Issues and Latest Tech Analysis
This episode covers the recent, flawed next-gen update for Fallout 4, highlighting significant bugs on the Xbox Series X version. The panel also dives into new 40 FPS performance modes for Avatar: Frontiers of Pandora and discusses the sta…
2h 14m -
Fallout 4 Remaster, Avatar 40fps & Game Development
This episode focuses on the rocky launch of the Fallout 4 next-gen update, highlighting persistent bugs and missed opportunities for the PC version. The team explores the promising introduction of 40 FPS modes in Avatar: Frontiers of Pando…
2h 15m -
PS5 Pro Boost Mode, Ghost of Tsushima PC & Kingdom Come 2
This episode covers the developing news around the PlayStation 5 Pro, specifically the potential capabilities of a new 'Ultra-Boost' mode for backwards-compatible games. The team dives into technical deep-dives provided at GDC, highlightin…
2h 06m -
PS5 Pro Boost Mode & Ghost of Tsushima PC Ports
This episode of DF Direct Weekly covers critical developments in the gaming industry, focusing on the highly anticipated PlayStation 5 Pro and its alleged Ultra Boost Mode for backwards compatibility. The team discusses the upcoming PC por…
2h 07m -
Xbox Preservation, Fallout 4 Updates & Star Wars Outlaws
This episode of Digital Foundry Direct dives into Microsoft's new initiatives for game preservation and future-proofing, exploring how it might hint at a shift away from traditional console hardware. The team breaks down the technical pros…
2h 04m -
Xbox Preservation Team, Fallout 4 Update & Star Wars
This episode covers Microsoft's strategic move to form a dedicated game preservation team, potentially signaling a shift away from traditional console hardware towards a more flexible future architecture. The team discusses the upcoming Fa…
2h 03m -
Digital Foundry Direct: Hellblade 2, PS Portal & PC Tech
In this episode, the Digital Foundry team dives into the recent previews for Hellblade II, discussing Unreal Engine 5's potential and the design implications of a 30 FPS console target. The conversation pivots to hardware and preservation,…
2h 10m -
Digital Foundry Direct Weekly 157: Hellblade 2, VR & Tech
In this episode of Digital Foundry Direct Weekly, the team dives into the controversial 30 FPS target for Hellblade 2, debating its validity as a design choice in the era of Unreal Engine 5. The discussion expands into the technical merits…
2h 10m -
Xbox Strategic Shift: Handhelds, Stores, and Future Vision
This episode of DF Direct Weekly centers on the recent and seismic disclosures by Phil Spencer regarding the future of the Xbox platform. The team dissects the potential integration of third-party digital storefronts and a move away from t…
2h 03m -
Xbox Handheld Strategy & Future Console Hardware Trends
This episode focuses on the seismic shifts in Microsoft's gaming strategy following Phil Spencer's recent interviews. The hosts analyze the potential for Xbox to open its platform to third-party storefronts like Steam, effectively transiti…
2h 03m -
State of Unreal, FSR 3.1, PSVR 2 PC Support & GTA 6 Analysis
This episode covers major industry developments from GDC 2024. The panel dives into the technological promises of Marvel 1943 running on Unreal Engine 5, alongside AMD’s significant update to FSR 3.1. Extensive discussion follows regarding…
1h 55m -
Unreal Engine 5.4, FSR 3.1, PSVR 2 PC Support & GTA 6
This episode of DF Direct Weekly examines the cutting-edge visual fidelity of Marvel 1943 powered by Unreal Engine 5.4, noting its return to high-quality volumetric effects. The team breaks down AMD's FSR 3.1 update, focusing on the new ag…
1h 54m -
PlayStation 5 Pro Technical Deep Dive: Leaks and Analysis
This episode provides a comprehensive analysis of the leaked specifications for the PlayStation 5 Pro. The team examines the decision to retain the Zen 2 CPU architecture while offering a slight clock speed boost, concluding that it will n…
1h 08m -
PlayStation 5 Pro Breakdown: Specs and Features
This episode provides a technical deep-dive into the leaked specifications of the upcoming PlayStation 5 Pro. The hosts analyze the decision to retain the Zen 2 CPU architecture while significantly bolstering the GPU compute units. A major…
1h 09m -
DF Direct Weekly: Rise of the Ronin, Nvidia GDC & Tech
This edition of DF Direct Weekly provides an in-depth technical look at the upcoming console exclusive Rise of the Ronin, highlighting its refined shadow tech while criticizing its performance and animation consistency. The discussion tran…
1h 50m
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