Hardware Mods on Starfield, PS2 Emulation, and Windows on ARM
·1h 35m
Starfield Mods on Xbox
- The introduction of mods on consoles for Starfield has enabled users to explore performance possibilities previously locked by developers.
- Players have experimented with unlocking frame rates and lowering internal resolutions, demonstrating that a performance mode is technically feasible even on the Xbox Series S.
- Despite these successes, there is a catch: enabling mods disables achievement tracking, positioning this more as an academic exercise rather than a standard way to play.
Sony's PS2 Emulation on PS5
- A detailed analysis reveals that the new PlayStation 2 emulation on PS5 falls short of expectations, with poor image treatment and a lack of care in scaling artifacts.
- While some games show a minor resolution boost, the implementation of bilinear filtering makes titles look blurry compared to playing via high-end retro-scaling hardware.
- Emulation glitches, such as missing audio in certain sequences and inconsistent frame pacing, highlight the need for significant refinement from Sony.
Windows on ARM: Microsoft's Struggling Debut
- The launch of ARM-based Surface laptops faces severe compatibility hurdles. Many mainstream PC titles, including Crysis 3 Remastered and Forza Horizon 5, fail to launch.
- While Baldur’s Gate 3 shows surprising viability in Act 3 at low settings, the overall Day Zero experience is plagued by egregious stuttering and driver instability.
- The panel criticizes Microsoft for releasing a platform that lacks the fundamental compatibility expected of a $2,000 PC, comparing it unfavorably to the transition success of Apple Silicon.
Game Pass and Software Distribution
- Issues persist with the Game Pass version of games missing features found on Steam, such as advanced upscaling support.
- The Windows Store launcher remains a major frustration, with reports of games failing to launch due to complex dependency requirements that are non-existent on other storefronts.
Limited Run Games Announcements
- High-profile announcements included a Dark Forces remaster, a new Gimmick 2 title, and Beyond Good and Evil physical releases.
- Analysts remain curious about the technical implementations of these upcoming releases, particularly those using modern game engines to revive legacy 360-era titles.