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Tagged “Starfield”
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DF Direct Weekly: PS5 Pro Upscaling & Switch 2 Speculation
This episode of DF Direct explores the intersection of hardware and software optimization. The team examines how the PS5 Pro utilizes PSSR to balance internal resolution against visual quality, arguing that shifting resources toward ray tr…
51m 43s -
Digital Foundry: Metro 2039, Nvidia Rumors & Starfield
This episode of DF Direct Weekly covers the exciting reveal of Metro 2039, focusing on its technical ambitions and the potential for a 30 FPS console target. The team analyzes recent rumors surrounding Nvidia's potential acquisition of a P…
1h 08m -
Digital Foundry Direct: Project Helix & The Future of Gaming
In this episode, the Digital Foundry team dives into the implications of Microsoft's Project Helix, a next-gen hardware concept that aims to blur the lines between console and PC. The panelists analyze the potential for a dual-partitioned …
1h 17m -
Hardware Mods on Starfield, PS2 Emulation, and Windows on ARM
This episode of DF Direct Weekly covers a mix of technical investigations and industry news. The team dives into the potential performance gains and limitations of unofficial Starfield mods on Xbox consoles. A critical review of Sony's lat…
1h 35m -
Starfield Performance Patch and PS5 Pro Leaks
This episode covers the major performance update for Starfield on Xbox Series X, which introduces unprecedented flexibility in framerate and visual targets. The team analyzes how this move toward user-defined settings aligns with broader i…
2h 07m -
Switch 2 Rumors, Sega's Model 3, and Starfield Tech
This episode of Digital Foundry covers a wide array of high-stakes gaming and technology news. The team dives deep into the swirling rumors surrounding the Switch 2, analyzing the implications of reported behind-the-scenes demos of The Mat…
1h 48m -
Starfield Technical Analysis: Performance, PC & Console
In this special technical breakdown, the team examines the performance of Starfield on consoles and PC. They discuss the justification behind the 30 FPS console cap, arguing it provides necessary consistency for the engine, while also expl…
1h 09m -
Digital Foundry: Starfield Tech Analysis and Industry News
This episode of DF Direct Weekly centers on the technical breakdown of Starfield, highlighting Bethesda's stable console performance despite its heavily segmented world design. The hosts address the controversy surrounding PC upscaling lim…
1h 43m -
DF Direct Weekly: Gamescom Highlights & Tech Deep Dives
This episode of DF Direct Weekly broadcasts from Cologne, covering the team's hands-on experiences at Gamescom. The core discussion centers on major breakthroughs in AI-driven graphic technologies, specifically AMD's cross-vendor FSR 3 and…
1h 37m -
DF Direct Weekly: Ratchet & Clank, Starfield & Sega Leaks
In this 120th edition of DF Direct Weekly, the team conducts a deep dive into the technical merits of the Ratchet & Clank: Rift Apart PC port, praising Nixxes for their exemplary transparency and optimization efforts regarding GPU decompre…
1h 32m -
Digital Foundry: AMD Marketing and Console Court Cases
This episode covers the technical and industry implications of AMD's marketing partnerships in PC gaming, with a specific focus on the potential absence of DLSS and XESS in Bethesda's Starfield. The hosts analyze why these exclusive deals …
1h 30m -
Starfield Technology Breakdown: Graphics, Framerate & Performance
In this deep dive into Starfield, the Digital Foundry team analyzes the game's technical architecture, focusing on why Bethesda opted for a locked 30 FPS performance target. The discussion highlights that this is a deliberate trade-off to …
46m 00s -
Digital Foundry: Xbox Games Showcase Analysis
In this special episode, the Digital Foundry team provides a comprehensive technical analysis of the latest Xbox Games Showcase. The hosts discuss a diverse lineup of titles, ranging from the visually striking reveal of Fable and the styli…
1h 29m -
PC Gaming Crisis, Redfall Review & Hardware Discussion
This episode of DF Direct Weekly tackles the ongoing crisis in PC gaming, specifically focusing on the recent trend of poorly optimized AAA ports. The team analyzes why Unreal Engine 4 titles often struggle with performance stutters and CP…
1h 32m -
DF Direct Weekly 102: Game Delays, PC Port Analysis & Consolidation
In this episode, the team discusses the impact of recent high-profile game delays for Starfield and Suicide Squad, questioning the efficacy of last-minute development changes. They analyze the technical specifications for The Last of Us Pa…
1h 09m
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