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Tagged “Ray Tracing”
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DF Direct Weekly #88: Console Future & Industry News
In this episode, the team examines the potential timeline for the next console generation, suggesting a 2027-2028 window given the current market climate and development cycles. They dissect the legal maneuvering between Microsoft and Sony…
1h 30m -
DF2ET: Witcher 3 Next-Gen, UE5 Foliage & GPU Pricing
This episode covers the highly anticipated Witcher 3 next-gen update, analyzing its potential for advanced ray-tracing features and technical improvements. The panel delves into significant updates for Unreal Engine 5.1, noting how the new…
1h 27m -
Digital Foundry Direct Weekly: Xbox Series S and PC Patches
This episode of Digital Foundry Direct focuses on the ongoing performance debates surrounding the Xbox Series S and its role in current game development. The hosts analyze recent patches for major titles including Sackboy: A Big Adventure,…
1h 34m -
AMD RDNA 3 Reveal, PSVR 2 Updates, and Shader Stuttering
This episode of DF Direct Weekly provides a deep dive into the official launch of AMD's RDNA 3 graphics cards, focusing on the innovative chiplet architecture and the competitive positioning of the RX 7900 XTX and XT. The team analyzes the…
1h 20m -
NVIDIA Unlaunches RTX 4080 12GB & DF Direct Weekly 82
This episode of DF Direct Weekly serves as a comprehensive analysis of the shocking decision by NVIDIA to unlaunch the RTX 4080 12GB due to intense backlash regarding its name and value proposition. The team dissects how this move represen…
1h 33m -
Intel Arc GPU Deep Dive: Drivers, Ray Tracing, and XeSS
In this extensive discussion, Intel's Tom Peterson breaks down the complexities of entering the discrete GPU market. The conversation moves past the initial manufacturing and supply constraints to focus on the core issues of driver maturit…
55m 25s -
Spider-Man PC Launch Analysis & Retro Gaming Workarounds
This episode focuses on the PC launch of Spider-Man Remastered, analyzing its technical performance, the arduous porting process by Nixxes, and its impressive scalability. The team shares insights on achieving consistent performance throug…
1h 12m -
DF Direct 73: Xbox Shovelware & Series S Memory Update
In this episode, the Digital Foundry team dives into the discovery of a non-functional shovelware title on the Xbox store and discusses a GDK update that grants extra memory to the Xbox Series S, potentially enabling more advanced graphica…
1h 20m -
Digital Foundry Direct Ep. 70: Technical Analysis & Insights
In this episode of Digital Foundry Direct, the team tackles the latest developments in, and the evolving nature of, gaming hardware and software. The discussion covers the technical advantages of PS5-exclusive development for games like Fi…
1h 06m -
Xbox & Bethesda E3 2022 Deep Dive: Starfield & Forza
This analysis covers the technical highlights and gameplay impressions from the Xbox and Bethesda 2022 showcase. The team praises the ambitious visual evolution of Starfield, highlighting improvements in shadow mapping and volumetric effec…
1h 35m -
PS Plus Classics & Starfield Delay Analysis
This episode covers the recent revealing of the PlayStation Plus classic games lineup and the potential development of a full remake for The Last of Us. The hosts debate the merits of these projects, noting that while Sony's move to honor …
1h 29m -
Square Enix Studio Sale, Halo Infinite Updates & Future GPU Talk
This episode covers the major acquisition of former Square Enix Western studios by the Embracer Group, offering a hopeful outlook for IPs like Deus Ex. The team also dives into technical improvements in the latest Halo Infinite patch, spec…
1h 31m -
Digital Foundry: Unreal Engine 5, Kingdom Hearts 4 & More
This episode covers the latest gaming news with a deep dive into the technical aspects of Unreal Engine 5 and the potential of current-gen hardware. The team discusses the Kingdom Hearts 4 trailer, the shift of The Witcher 3's next-gen upd…
1h 31m -
Unreal Engine 5 Analysis, Max Payne Remakes, and Minecraft RT
This episode of DF Direct Weekly explores the broad implications of the Unreal Engine 5 launch as a new industry standard, despite lingering concerns over performance and shader compilation issues. The team discusses the exciting announcem…
1h 22m -
DF Direct Weekly: Cyberpunk 1.5, Dying Light 2 VRR & Nintendo Store Closures
This episode focuses on the major next-gen patch for Cyberpunk 2077, detailing the performance improvements and the disappointing input latency in the quality mode. The team also covers the addition of a VRR mode for Dying Light 2 that boo…
1h 24m -
Sony Acquires Bungie, DLSS in Flight Sim & Gaming Trends
This episode focuses on the major industry shift regarding Sony's acquisition of Bungie, debating the future viability of games as a service. The panelists analyze the positive impact of DLSS integration in Microsoft Flight Simulator and t…
1h 12m -
Year One of the New Console Generation: An In-Depth Look
This episode provides a comprehensive retrospective of the first year of the PlayStation 5 and Xbox Series console generation. The Digital Foundry team analyzes the convergence of PC and console technologies, focusing on the impact of ray …
1h 31m -
Digital Foundry Graphics of the Year 2021 Review
In this 2021 year-ender, Digital Foundry highlights the definitive achievements in game graphics. The central theme of the year was the successful transition to smoother performance, as almost every top-tier game successfully targeted a st…
58m 57s -
DF Direct Weekly: PlayStation Tech, Retro, and Updates
This episode of DF Direct Weekly covers a wide array of topics, starting with a post-mortem look at Mark Cerny's PS5 technical overview and the industry's evolving transparency. The hosts analyze the inclusion of ray-traced reflections in …
1h 45m -
Battlefield 2042 Critique, PS5 CMOS Fix, and Netflix Games
This episode of D.F. Direct Weekly covers a mix of industry news and technical analysis. The hosts open with a sharp critique of the Battlefield 2042 trailer, expressing concern over technical missteps and the removal of ray-traced reflect…
1h 30m -
Halo Infinite, Steam Deck & Tech Industry News
This episode covers the promising technical progress of the Halo Infinite flights and the impressive improvements of the Nintendo Switch OLED screen. John and Alex discuss the implications of the Steam Deck teardown, warning against unauth…
1h 32m -
Digital Foundry: Switch Rumors, Ray Tracing, and DF News
This episode covers the ongoing intrigue surrounding potential future Nintendo hardware and the clash between industry reporting and corporate denials. The technical panel explores key advancements in console features, including the impact…
1h 31m -
Digital Foundry: Switch Rumors, Xbox Features & Ray Tracing
This episode of Digital Foundry Direct focuses on industry rumors surrounding a next-gen Nintendo Switch and analyzes recent technical updates for the Xbox Series consoles, including Dolby Vision support and the 4K dashboard rollout. The t…
1h 31m -
PS5 Revisions, Hardware Leaks, and Gaming Tech Updates
This episode dives deep into the hardware analysis of the latest PlayStation 5 revision, confirming that thermal differences are largely balanced across the board. The team examines the frustration surrounding Gran Turismo 7's online-only …
1h 30m -
Digital Foundry Direct: PS5 Hardware, GPU Leaks, and Retro Gaming
This episode of Digital Foundry Direct focuses on the technical examination of the new PlayStation 5 hardware revision, confirming that the new model performs identically to the original despite thermal design changes. The team dives into …
1h 30m
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