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Tagged “FSR 2.0”
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Spider-Man PC Launch Analysis & Retro Gaming Workarounds
This episode focuses on the PC launch of Spider-Man Remastered, analyzing its technical performance, the arduous porting process by Nixxes, and its impressive scalability. The team shares insights on achieving consistent performance throug…
1h 12m -
DF Direct 69: Horizon VRR, Rockstar Remasters & Capcom PC Issues
In this episode, the team breaks down the latest patch for Horizon Forbidden West, highlighting its new VRR support and a impressive 40 FPS balanced mode. Discussions shift to the disappointing state of Rockstar's recent remaster efforts a…
1h 22m -
Digital Foundry: Switch Ports, FSR 2.0 Mods, and Sony Monitors
This Digital Foundry episode covers the impressive handheld ports of Portal and Portal 2 on Switch, alongside discussions on the potential for Half-Life 2 on the platform. The panel dives into the groundbreaking community mod that brought …
1h 14m -
PS Plus Classics & Starfield Delay Analysis
This episode covers the recent revealing of the PlayStation Plus classic games lineup and the potential development of a full remake for The Last of Us. The hosts debate the merits of these projects, noting that while Sony's move to honor …
1h 29m -
Digital Foundry: Witcher Unreal Engine 5 & FSR 2.0 Tech
This episode covers CD Projekt Red’s major technological shift from the Red Engine to Unreal Engine 5, debating the trade-offs between custom engine agility and standardized industry tools. The hosts analyze the technical challenges of int…
1h 25m -
Digital Foundry Direct: GTA V, Elden Ring, and FSR 2.0
This episode covers an extensive range of topics, beginning with the technical analysis of the Grand Theft Auto V upgrades on modern consoles, contrasting the performance gains with fundamental issues in the game's dated animation and move…
1h 20m
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