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Tagged “Xbox Series S”
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Starfield Mods on Series S, Sony Emulation & Windows on ARM
This episode covers a range of technical topics, beginning with an analysis of Starfield mod performance on the Xbox Series S, where community-created mods reveal significant potential for higher frame rates despite the lack of official su…
1h 35m -
Hardware Mods on Starfield, PS2 Emulation, and Windows on ARM
This episode of DF Direct Weekly covers a mix of technical investigations and industry news. The team dives into the potential performance gains and limitations of unofficial Starfield mods on Xbox consoles. A critical review of Sony's lat…
1h 35m -
Grand Theft Auto 6 Trailer: Tech & Performance Analysis
This episode provides an in-depth technical analysis of the highly anticipated Grand Theft Auto 6 trailer. The hosts discuss the challenges of scaling such a massive, simulation-heavy title to current-generation consoles, specifically addr…
37m 24s -
GTA 6 Technical Analysis: Trailer Reaction and FAQ
This episode provides an in-depth technical breakdown of the Grand Theft Auto 6 reveal trailer. The discussion centers on the hardware challenges faced by the Xbox Series S, the justification for a capped 30 frames-per-second performance t…
36m 39s -
Digital Foundry: Arkham Knight Switch, BG3 Patches & More
In this episode, the Digital Foundry team delivers a scathing review of the Arkham Trilogy port on Nintendo Switch, highlighting dramatic performance failures and technical limitations. The conversation shifts to a more positive note regar…
1h 50m -
Tech & News Analysis: Jedi Survivor Ports, AI & PS5 Hardware
This episode of DF Direct Weekly examines the technical feasibility of bringing resource-heavy games like Star Wars Jedi: Survivor to last-gen hardware. The panel dives into the transformative potential of path-traced lighting mods for old…
1h 39m -
DF Direct Weekly 101: Baldur's Gate 3, AI Upscaling & More
This episode of DF Direct Weekly tackles the technical implications of feature parity requirements on the Xbox Series S, specifically regarding the delay of the split-screen mode in Baldur's Gate 3. The team examines the potential conseque…
1h 16m -
DF Direct Weekly: Baldur's Gate 3, RTX Video & AI Gaming
In this 101st edition of DF Direct Weekly, the team tackles the controversy surrounding Baldur's Gate 3's delayed Xbox release due to split-screen technical hurdles on the Series S. The discussion highlights the growing friction between pl…
1h 16m -
Digital Foundry Direct Weekly: Xbox Series S and PC Patches
This episode of Digital Foundry Direct focuses on the ongoing performance debates surrounding the Xbox Series S and its role in current game development. The hosts analyze recent patches for major titles including Sackboy: A Big Adventure,…
1h 34m -
Year One of the New Console Generation: An In-Depth Look
This episode provides a comprehensive retrospective of the first year of the PlayStation 5 and Xbox Series console generation. The Digital Foundry team analyzes the convergence of PC and console technologies, focusing on the impact of ray …
1h 31m -
DF Direct Weekly: GPU Tech, UE5 Trailers and Emulation
In this episode, the team explores the cutting edge of graphics, starting with Intel's ARC architecture and the promising future of XESS. The group provides technical analysis of the latest Unreal Engine 5 footage from Black Myth: Wukong, …
1h 47m -
Intel GPU Tech, Unreal Engine 5, and Retro Emulation
This episode of Digital Foundry Direct focuses on the latest advancements in gaming technology and hardware. Key discussions include Intel's upcoming ARC architecture and its XESS upscaling tech, which promises a new approach to machine-le…
1h 47m -
Digital Foundry Direct: Hardware News & Tech Insights
This episode covers a range of technical topics, starting with a disastrous experiment involving an Xbox Series S SSD in a PS5. The team analyzes the bizarre and controversial marketing campaign surrounding the indie title Abandoned and br…
1h 44m
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