results in episodes
Mention graph
How often this search term appears across the program's history.
Latest
-
Digital Foundry Direct Weekly: Sony Showcase Analysis
In the 113th edition of DF Direct Weekly, the team dissects the recent Sony Showcase, providing a technical perspective on the games revealed. While Spider-Man 2 impressed with its gameplay polish, many other titles were criticized for rel…
1h 33m -
DF Direct 112: Jedi Survivor Analysis and GPU Trends
This episode of DF Direct delves into the persistent performance issues plaguing Star Wars Jedi: Survivor, emphasizing that despite multiple updates, the game remains hampered by fundamental engine and CPU limitations. The conversation bro…
1h 35m -
DF Direct Weekly 112: Jedi Survivor & GPU Market State
This episode of DF Direct Weekly focuses on the disappointing, continued technical frailty of Star Wars Jedi: Survivor on PC, which remains plagued by CPU bottlenecks and traversal stutter despite multiple patches. Beyond specific titles, …
1h 35m -
Digital Foundry: Zelda Performance, ROG Ally & PC Ports
This episode covers the technical triumph that is The Legend of Zelda: Tears of the Kingdom, highlighting how the title pushes the Switch hardware beyond expectations while maintaining a stable experience. The team also dives into the ROG …
1h 24m -
Digital Foundry: Zelda Tears of the Kingdom & PC Hardware
This episode focuses on the monumental release of The Legend of Zelda: Tears of the Kingdom, analyzing its technical implementation on the Nintendo Switch and its impressive physics-driven design. The team discusses the challenges of moder…
1h 25m -
PC Gaming Crisis, Redfall Review & Hardware Discussion
This episode of DF Direct Weekly tackles the ongoing crisis in PC gaming, specifically focusing on the recent trend of poorly optimized AAA ports. The team analyzes why Unreal Engine 4 titles often struggle with performance stutters and CP…
1h 32m -
Digital Foundry: The State of PC Gaming and Redfall Disaster
This episode of DF Direct Weekly tackles the ongoing crisis in AAA PC gaming, specifically focusing on the prevalence of poorly optimized ports. The team analyzes why engines like Unreal Engine 4 are failing to scale, highlighting issues w…
1h 32m -
DF Direct Weekly: Jedi Survivor's PC Port Crisis
This episode focuses on the recent disastrous PC launch of Star Wars Jedi: Survivor, dissecting its severe CPU-bound performance, broken shader caching, and lack of optimization. The team contrasts these technical failings with the title's…
1h 18m -
Digital Foundry Direct: Star Wars Jedi Survivor & Industry News
In this episode, the Digital Foundry team addresses the major technical failures of the PC version of Star Wars Jedi Survivor, emphasizing that the game exhibits poor threading and unacceptable performance issues that reflect a broader dec…
1h 17m -
Digital Foundry Direct: Unrecord, UE5, and Handhelds
This episode covers the viral realism of the Unrecord trailer, attributing its impact to sophisticated lighting and camera rigs rather than trickery. The team explores the technical promise of Immortals of Aveum as a major Unreal Engine 5.…
1h 08m -
Digital Foundry: Unrecord, UE5 Games, and Handheld PCs
This episode of Digital Foundry Direct focuses on the latest advancements in gaming technology. The team starts by analyzing the viral Unrecord footage, confirming its legitimacy as a real-time Unreal Engine 5 showcase rather than a scam. …
1h 09m -
Digital Foundry: Redfall Performance and Path Tracing
This episode of Digital Foundry Direct focuses on the technical controversy surrounding the 30 FPS launch target for Redfall, questioning the status of the title given its previous 60 FPS marketing. The hosts analyze the disappointing perf…
1h 02m -
Digital Foundry Direct: Redfall Performance, Path Tracing & Zelda
In this episode, the Digital Foundry crew dives into major industry headlines. A significant portion of the conversation surrounds the disappointing revelation that Redfall will launch with only a 30 FPS mode on Xbox, prompting a broader d…
1h 02m -
PS Handheld, ROG Ally, and Xbox Emulation Issues
This episode of DF Direct Weekly deep-dives into the latest hardware news, focusing on the rumored Sony PlayStation handheld and the upcoming ASUS ROG Ally. The panel analyzes the shift towards handheld PC gaming, raising concerns regardin…
1h 11m -
Digital Foundry Direct Weekly: Handhelds and Emulation
This episode of DF Direct Weekly explores the current landscape of portable gaming, focusing on the rumored Sony streaming device and the technical prowess of the ASUS ROG Ally. The hosts emphasize the limitations of Windows for handheld d…
1h 11m -
The Last of Us PC Disaster, E3 Cancellation, and Zelda News
This episode of DF Direct Weekly tackles the highly problematic PC launch of The Last of Us Part 1, analyzing the CPU-bound bottlenecks and shader compilation issues that have severely hindered the player experience. The team stresses that…
1h 23m -
Digital Foundry Podcast: The Last of Us PC & E3 Demise
In this episode, the Digital Foundry team conducts a post-mortem on the disastrous PC launch of The Last of Us Part I, highlighting major CPU bottlenecks, poor mouse responsiveness, and inadequate optimization that make it a significant ou…
1h 22m -
Digital Foundry: State of Unreal 5, Cyberpunk RT & News
This episode covers the latest advancements from GDC and GTC, focusing on the transformative potential of Unreal Engine 5 and the trajectory of RTX path tracing. The team analyzes Epic's new tools for procedural generation, the democratiza…
1h 29m -
Unreal Engine 5 Deep Dive: GDC News and Tech Analysis
In this jam-packed episode of Digital Foundry Direct Weekly, the team dives deep into the major announcements from GDC 2023. A bulk of the conversation focuses on the transformative potential of Unreal Engine 5, specifically regarding Nani…
1h 29m -
DF Direct Weekly 103: RE4 Remake, PS5 Pro Rumors & Counter-Strike 2
This episode explores the technical state of the Resident Evil 4 Remake, highlighting persistent issues with image quality on PS5 and controller dead zones on Xbox consoles despite positive improvements in ray tracing. The team then tackle…
1h 17m -
Resident Evil 4 Tech Analysis, PS5 Pro Rumors & More
This episode covers the technical performance of the Resident Evil 4 remake, highlighting issues with PS5 image quality and controller dead zones on Xbox and PC, while praising the game's updated progression systems. The hosts examine the …
1h 17m -
DF Direct Weekly 102: Game Delays, PC Port Analysis & Consolidation
In this episode, the team discusses the impact of recent high-profile game delays for Starfield and Suicide Squad, questioning the efficacy of last-minute development changes. They analyze the technical specifications for The Last of Us Pa…
1h 09m -
DF Direct Weekly: Games Delayed, PC Tech Concerns & More
This episode of DF Direct Weekly covers the significant impact of the delays surrounding Starfield and Suicide Squad, analyzing the development implications for both titles. The team scrutinizes the newly released PC system requirements fo…
1h 09m -
DF Direct Weekly: Baldur's Gate 3, RTX Video & AI Gaming
In this 101st edition of DF Direct Weekly, the team tackles the controversy surrounding Baldur's Gate 3's delayed Xbox release due to split-screen technical hurdles on the Series S. The discussion highlights the growing friction between pl…
1h 16m -
DF Direct Weekly 101: Baldur's Gate 3, AI Upscaling & More
This episode of DF Direct Weekly tackles the technical implications of feature parity requirements on the Xbox Series S, specifically regarding the delay of the split-screen mode in Baldur's Gate 3. The team examines the potential conseque…
1h 16m
No results. Try different keywords.