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Steam Deck: Specs, Performance, and Market Impact
In this special episode of Digital Foundry Direct, the team breaks down the technical specs and potential of Valve’s Steam Deck. They analyze the AMD Van Gogh APU, highlighting the significance of the 15W power limit and its impact on the …
1h 14m -
Digital Foundry: Diving into the Steam Deck
In this deep dive, the team analyzes Valve's Steam Deck, exploring its Zen 2 and RDNA 2 hardware architecture, the implications of its 15-watt power limit, and the role of the Proton layer in enabling a console-like experience on Linux. Th…
1h 14m -
Digital Foundry Direct: RE Village DRM, 120Hz Consoles & Zelda
In this episode of Digital Foundry Direct, the team tackles the controversy surrounding Resident Evil Village, where intrusive DRM allegedly compromised PC performance. They confirm that Capcom is officially working on a patch, providing a…
1h 44m -
Digital Foundry Direct: RE Village DRM, Plague Tale & Retro Hardware
This episode of Digital Foundry Direct dives into the major performance issues plaguing the PC version of Resident Evil Village, specifically focusing on the intrusive DRM that hampers the experience for paying customers. The team discusse…
1h 44m -
Switch OLED, Dark Souls 3 FPS Boost, and Ubisoft Live Service
This episode of Digital Foundry Direct focuses on several major industry developments. The team analyzes the newly announced Switch OLED, identifying it as a calculated product refresh rather than a pandemic compromise. They explain why a …
1h 46m -
Switch OLED, Dark Souls FPS Boost & Future of Assassin's Creed
In this episode, the Digital Foundry crew dives into the details of the newly announced Switch OLED, discussing its position as a hardware refresh rather than a true "Pro" successor. The conversation shifts to Microsoft's FPS Boost techniq…
1h 46m -
DF Direct Weekly: Doom Eternal, AMD Ryzen 4700S & Sony Acquisitions
This episode of DF Direct Weekly covers a wide array of gaming tech topics, starting with a deep dive into the impressive ray tracing and 120Hz updates for Doom Eternal. The team also discusses the unique AMD Ryzen 4700S hardware, which ap…
1h 13m -
Doom Eternal Updates, AMD Hardware & Industry Acquisitions
This episode of DF Direct Weekly covers the impressive next-gen technical upgrades for Doom Eternal, including ray tracing and 120Hz support. The discussion turns to the emergence of the AMD Ryzen 4700S, a desktop part likely derived from …
1h 13m -
Digital Foundry Direct: FSR Analysis, Sonic, and More
This episode of Digital Foundry Direct features an extensive technical analysis of AMD's FidelityFX Super Resolution (FSR), positioning it as an innovative spatial upscaler rather than a direct DLSS competitor. The discussion shifts to the…
1h 48m -
Digital Foundry Direct: AMD FSR, Sonic, and Tech News
This episode of Digital Foundry Direct focuses on the launch of AMD's FidelityFX Super Resolution, clarifying its position as a spatial upscaler distinct from DLSS and temporal reconstruction techniques. The team discusses the technical nu…
1h 48m -
Post-E3 Recap: Metroid, Zelda, and Industry Showcases
This episode provides a deep dive into the post-E3 landscape, focusing on Nintendo's strong showing, the contentious debut of the Intellivision Amico, and significant announcements from Limited Run Games. The team discusses the excitement …
1h 22m -
Digital Foundry E3 Post-Show: Metroid, Zelda, and More
This Digital Foundry special provides an extensive analysis of the biggest news from E3, centering on Nintendo's highly anticipated Metroid Dread and the continued development of Breath of the Wild 2. The panel investigates the technical t…
1h 22m -
E3 Expectations: Battlefield 2042, Microsoft, & Next-Gen
This Digital Foundry Weekly episode dives into the industry's shift toward E3-adjacent reveals and the ambiguity of next-gen standards. The team breaks down the misleading nature of the Battlefield 2042 trailer, arguing for more transparen…
1h 44m -
E3 2021 Analysis, Battlefield 2042 & Hardware Speculation
This episode focuses on the anticipation surrounding E3 2021, featuring a critical breakdown of the Battlefield 2042 marketing trailer and a broader discussion on the industry's reliance on CGI versus real-time gameplay representation. The…
1h 44m -
PS5 Cross-Gen, AMD FSR, and Unreal Engine 5 Tech
This episode of DF Direct Weekly tackles the controversy surrounding the cross-generation release of major PlayStation titles, with the team debating how legacy hardware constraints potentially hinder the vision of true next-generation gam…
1h 34m -
PS5 Cross-Gen, AMD FSR, and Unreal Engine 5 Prospects
This episode of DF Direct Weekly tackles the controversy surrounding Sony's cross-generation strategy, with the team expressing frustration over big-budget titles like God of War Ragnarok and Gran Turismo 7 being developed for older hardwa…
1h 34m -
Unreal Engine 5 Deep Dive, Crysis Remastered, and PS1 Retrospective
This episode of DF Direct Weekly serves as a masterclass in technical game analysis, covering the early access release of Unreal Engine 5, the potential for Crysis Remastered titles, and an extensive retrospective on the PlayStation 1 laun…
1h 32m -
Unreal Engine 5 Deep Dive: Features, Remasters, and Tech
This episode focuses on the recent milestone, the launch of Unreal Engine 5's early access, specifically exploring the capabilities of Nanite and Lumen technology. The team examines how these tools will redefine development and performance…
1h 32m -
DF Direct: Last of Us, Mass Effect, and AI Tech
This episode of DF Direct Weekly covers a broad spectrum of technical gaming news, headlined by the 60 FPS patch for The Last of Us Part II and the technical analysis of the Mass Effect Legendary Edition. The panel extensively discusses th…
1h 45m -
Digital Foundry: TLOU2 60FPS, Mass Effect, and DLSS Trends
This episode of DF Direct Weekly examines the impact of the 60 FPS patch for The Last of Us Part II and the visual tradeoffs found in Mass Effect Legendary Edition. The team explores the shifting landscape of PC gaming, driven by the rapid…
1h 45m -
PSVR 2 Specs, Unreal Engine 5, and Resident Evil PC Issues
This episode covers key industry news, starting with a deep dive into the recent PSVR 2 spec leaks, highlighting high-resolution screens, foveated rendering, and inside-out tracking. The discussion pivots to Unreal Engine 5 and how The Coa…
1h 29m -
Digital Foundry Direct Weekly: PSVR2 Details & Tech Analysis
This episode of DF Direct Weekly provides an in-depth analysis of the latest industry developments, beginning with the promising leaks surrounding the PSVR 2 and its reliance on foveated rendering. The discussion transitions to the adoptio…
1h 29m -
Resident Evil Village RT, FPS Boost & Industry Legal Drama
This episode covers the technical performance of Resident Evil Village, highlighting its successful console optimization and the nuanced impact of its ray tracing implementation compared to the PC version's current limitations. The team an…
1h 30m -
Digital Foundry Direct: RE Village, FPS Boost & Ray Tracing
This episode focuses on the technical nuances of Resident Evil Village, highlighting its impressive but flawed console performance and the lack of scalability on PC. The team explores the expansion of Microsoft's FPS Boost, weighing the be…
1h 30m -
Digital Foundry Direct: Patreon Relaunch & Metro Analysis
This episode of Digital Foundry Direct serves as an announcement for the major relaunch of their Patreon supporter program. The team details how this new structure will empower them to produce more high-end, time-intensive content, such as…
1h 32m
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