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Digital Foundry E3 Post-Show: Metroid, Zelda, and More
This Digital Foundry special provides an extensive analysis of the biggest news from E3, centering on Nintendo's highly anticipated Metroid Dread and the continued development of Breath of the Wild 2. The panel investigates the technical t…
1h 22m -
Post-E3 Recap: Metroid, Zelda, and Industry Showcases
This episode provides a deep dive into the post-E3 landscape, focusing on Nintendo's strong showing, the contentious debut of the Intellivision Amico, and significant announcements from Limited Run Games. The team discusses the excitement …
1h 22m -
E3 Expectations: Battlefield 2042, Microsoft, & Next-Gen
This Digital Foundry Weekly episode dives into the industry's shift toward E3-adjacent reveals and the ambiguity of next-gen standards. The team breaks down the misleading nature of the Battlefield 2042 trailer, arguing for more transparen…
1h 44m -
E3 2021 Analysis, Battlefield 2042 & Hardware Speculation
This episode focuses on the anticipation surrounding E3 2021, featuring a critical breakdown of the Battlefield 2042 marketing trailer and a broader discussion on the industry's reliance on CGI versus real-time gameplay representation. The…
1h 44m -
PS5 Cross-Gen, AMD FSR, and Unreal Engine 5 Tech
This episode of DF Direct Weekly tackles the controversy surrounding the cross-generation release of major PlayStation titles, with the team debating how legacy hardware constraints potentially hinder the vision of true next-generation gam…
1h 34m -
PS5 Cross-Gen, AMD FSR, and Unreal Engine 5 Prospects
This episode of DF Direct Weekly tackles the controversy surrounding Sony's cross-generation strategy, with the team expressing frustration over big-budget titles like God of War Ragnarok and Gran Turismo 7 being developed for older hardwa…
1h 34m -
Unreal Engine 5 Deep Dive: Features, Remasters, and Tech
This episode focuses on the recent milestone, the launch of Unreal Engine 5's early access, specifically exploring the capabilities of Nanite and Lumen technology. The team examines how these tools will redefine development and performance…
1h 32m -
Unreal Engine 5 Deep Dive, Crysis Remastered, and PS1 Retrospective
This episode of DF Direct Weekly serves as a masterclass in technical game analysis, covering the early access release of Unreal Engine 5, the potential for Crysis Remastered titles, and an extensive retrospective on the PlayStation 1 laun…
1h 32m -
DF Direct: Last of Us, Mass Effect, and AI Tech
This episode of DF Direct Weekly covers a broad spectrum of technical gaming news, headlined by the 60 FPS patch for The Last of Us Part II and the technical analysis of the Mass Effect Legendary Edition. The panel extensively discusses th…
1h 45m -
Digital Foundry: TLOU2 60FPS, Mass Effect, and DLSS Trends
This episode of DF Direct Weekly examines the impact of the 60 FPS patch for The Last of Us Part II and the visual tradeoffs found in Mass Effect Legendary Edition. The team explores the shifting landscape of PC gaming, driven by the rapid…
1h 45m -
PSVR 2 Specs, Unreal Engine 5, and Resident Evil PC Issues
This episode covers key industry news, starting with a deep dive into the recent PSVR 2 spec leaks, highlighting high-resolution screens, foveated rendering, and inside-out tracking. The discussion pivots to Unreal Engine 5 and how The Coa…
1h 29m -
Digital Foundry Direct Weekly: PSVR2 Details & Tech Analysis
This episode of DF Direct Weekly provides an in-depth analysis of the latest industry developments, beginning with the promising leaks surrounding the PSVR 2 and its reliance on foveated rendering. The discussion transitions to the adoptio…
1h 29m -
Digital Foundry Direct: RE Village, FPS Boost & Ray Tracing
This episode focuses on the technical nuances of Resident Evil Village, highlighting its impressive but flawed console performance and the lack of scalability on PC. The team explores the expansion of Microsoft's FPS Boost, weighing the be…
1h 30m -
Resident Evil Village RT, FPS Boost & Industry Legal Drama
This episode covers the technical performance of Resident Evil Village, highlighting its successful console optimization and the nuanced impact of its ray tracing implementation compared to the PC version's current limitations. The team an…
1h 30m -
Digital Foundry: Patreon Relaunch and Technical Reviews
This episode focuses on the relaunch of the Digital Foundry Patreon, aimed at supporting passion-driven projects and providing subscribers with early access to high-end technical analysis. The team dives into the ground-breaking ray tracin…
1h 32m -
Digital Foundry Direct: Patreon Relaunch & Metro Analysis
This episode of Digital Foundry Direct serves as an announcement for the major relaunch of their Patreon supporter program. The team details how this new structure will empower them to produce more high-end, time-intensive content, such as…
1h 32m -
Digital Foundry: FPS Boost, Sony Store U-turn, & CMOS Issues
This episode covers major tech and gaming news, starting with Microsoft's FPS Boost strategy for the Xbox Series consoles, which brings high-refresh-rate gameplay to classics like Titanfall 2. The hosts discuss Sony's welcome reversal of t…
1h 30m -
Digital Foundry Direct: FPS Boost, Store Preservation & Industry Tech
In this episode, the Digital Foundry team discusses the latest FPS Boost updates for Xbox consoles and the significant implications for gaming performance. They address the recent controversy surrounding the potential closure of PS3 and Vi…
1h 30m -
Digital Foundry Direct: Sony, Ray Tracing, and Remakes
This episode of Digital Foundry Direct dives deep into current industry news, starting with the controversy surrounding the rumored cancellation of Days Gone 2 and the necessity of a remake for The Last of Us. The team critiques Sony's cur…
1h 30m -
Digital Foundry Direct: Sony, Ray Tracing & Future Tech
This episode of Digital Foundry Direct focuses on industry rumblings surrounding Sony, with an in-depth analysis of the potential for remakes and the importance of new original IP. The discussion shifts to the future of graphics technology…
1h 30m -
DF Direct Weekly: Mortal Shell, Cyberpunk, and Tech Talk
This episode of DF Direct Weekly serves as a technical deep-dive into recent gaming patches and hardware developments. The team analyzes the performance issues brought by the latest Mortal Shell update on PS5 and explores how Cyberpunk 207…
1h 36m -
DF Direct Weekly: Performance Patches, Retro Hardware & PC Builds
In this episode, the Digital Foundry team breaks down the latest patches for titles like Mortal Shell and Cyberpunk 2077, emphasizing the ongoing trade-offs between resolution and performance. The team also explores the technical implicati…
1h 36m -
Digital Foundry Direct Weekly: Rocket Lake and Cyberpunk 1.2 Discussion
In this episode of DF Direct Weekly, the team breaks down the performance of Intel's new 11th Gen Rocket Lake processors, questioning their value as a bridge to future architectures. The discussion shifts to the recent 1.2 patch for Cyberp…
1h 31m -
Intel Rocket Lake, Cyberpunk 1.2, and Gaming Tech Analysis
This episode of DF Direct Weekly serves as a comprehensive technical dive into current industry shifts. The hosts discuss the polarizing release of Intel's Rocket Lake, noting its competitive gaming performance but limited appeal as a plat…
1h 31m -
DF Direct Weekly: FFVII Remake Updates and Digital Preservation
This episode covers the technical and artistic upgrades announced for Final Fantasy VII Remake Intergrade, alongside a deep dive into the ongoing rumors regarding a potential new Nintendo Switch model featuring NVIDIA DLSS. A significant p…
2h 03m
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