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Tagged “PS5”
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Digital Foundry: PlayStation Strategy and Tech Q&A
In this episode, the Digital Foundry crew dives into Sony's recent strategic shift back toward exclusive, console-first, narrative-driven titles, analyzing the tension between multi-platform revenue and brand protection. The discussion cov…
43m 14s -
Digital Foundry Direct: Halo Remake & The Next Xbox Future
This episode of Digital Foundry Direct focuses on the newly announced Halo: Combat Evolved remake on Unreal Engine 5, balancing praise for its artistic direction with technical critiques regarding traversal stutter and Lumen implementation…
2h 17m -
Switch 2 Performance, PS5 Storage, and Bond Tech
This episode focuses on the remarkable technical performance of Star Wars Outlaws on the Switch 2, highlighting its successful utilization of hardware-accelerated ray tracing and DLSS while overcoming storage bandwidth limitations. The tea…
1h 55m -
Digital Foundry Direct 224: PS5 Power Modes, Cyberpunk & Oblivion Patches
In this episode, the team discusses Sony's mysterious new low power mode for PS5, analyzing if it serves as a development profile for a potential future handheld console. They also review the disappointing 1.2 patch for the Oblivion Remast…
1h 53m -
Digital Foundry Direct: Summer Games Fest & State of Play
This episode of DF Direct Weekly provides a deep dive into the recent Summer Games Fest and Sony State of Play events, analyzing their technical implications and stylistic choices. The hosts highlight the impressive capabilities of the RE …
2h 06m -
Nintendo Stance vs. Emulators, Until Dawn Remake & Unreal Engine 5
This episode of DF Direct Weekly covers a range of critical industry issues, starting with a deep dive into Nintendo's aggressive legal actions against Switch emulators, which the panel argues sets a dangerous precedent for the future of g…
1h 48m -
Digital Foundry Direct Weekly: VRR, Auto SR, and Future Tech
In this 170th episode of Digital Foundry Direct Weekly, the team examines the current state of console performance, specifically the growing reliance on Variable Refresh Rate (VRR) as a tool for smoothing out inconsistent frame rates in hi…
2h 18m -
Starfield Mods on Series S, Sony Emulation & Windows on ARM
This episode covers a range of technical topics, beginning with an analysis of Starfield mod performance on the Xbox Series S, where community-created mods reveal significant potential for higher frame rates despite the lack of official su…
1h 35m -
Digital Foundry 2023 Wrap-Up: Leaks, Tech & Year in Review
In this final episode of 2023, the Digital Foundry team reflects on a year characterized by both monumental technological achievements and industry-wide volatility. A significant portion of the conversation is dedicated to the devastating …
1h 40m -
Digital Foundry Direct Weekly 136: Tech, Gaming & Hardware
In this episode, the team dives into the latest technology and gaming news. Highlights include an in-depth look at the Call of Duty: Modern Warfare campaign, discussing the shift toward open-zone level design. The panel analyzes the new Ap…
1h 59m -
DF Direct Weekly 135: Alan Wake 2, Metal Gear & More
This episode of DF Direct Weekly serves as a comprehensive analysis of the latest industry shifts. The team celebrates Alan Wake 2 as a monumental achievement in path tracing and mesh shader utilization, offering unparalleled visual fideli…
1h 59m -
DF Direct 135: Alan Wake 2, PS5 Slim & Metal Gear Tech
This episode of DF Direct covers the technical marvel that is Alan Wake 2, discussing its impressive lighting, mesh shader implementation, and overall scalability. The hosts scrutinize the new PS5 Slim hardware, particularly the controvers…
2h 00m -
DF Direct Weekly: Spider-Man 2, VR Trends and Tech Talk
This episode of DF Direct Weekly explores the technical triumphs of Marvel's Spider-Man 2, celebrating Insomniac Games' commitment to ray tracing and efficient open-world rendering. The discussion broadens to critique the industry's trend …
1h 35m -
Digital Foundry: Red Dead 60FPS, Forza & FSR 3
This episode covers the surprising 60 FPS patch for Red Dead Redemption on PS5 and investigates the technical shortcomings of the Forza Motorsport PC release, including marketing discrepancies regarding ray tracing. The team also dives int…
1h 44m -
Digital Foundry Direct: Jim Ryan, Epic Layoffs & Alan Wake 2
This episode focuses on major industry shifts and technical analyses of upcoming software. The hosts start with the departure of PlayStation CEO Jim Ryan, questioning the long-term impact of his GaaS-focused strategy on the brand's creativ…
1h 58m -
Digital Foundry: Red Dead Redemption, PS5 Audio & AMD GPU Rumors
This episode of DF Direct Weekly covers a wide array of gaming and hardware news. The team dives into the controversial Red Dead Redemption port, dissecting the lack of a PC version and the limitations of the new release. A deep dive into …
2h 22m -
Jedi Survivor Last-Gen Port, Skyrim Path Tracing, and PS5 News
This episode of DF Direct Weekly covers a major, albeit controversial, move by EA to bring Star Wars Jedi: Survivor to last-gen consoles, raising questions about technical scalability and the need for further optimization on existing platf…
1h 39m -
Digital Foundry Direct: Spider-Man 2, Switch 2, & NVIDIA
This episode of Digital Foundry Direct focuses on the reveal of Marvel's Spider-Man 2 and its associated custom PS5, analyzing visual improvements like hair rendering and ray-traced reflections. The team shifts to the topic of potential Ni…
1h 29m -
PS5 Hardware Rumors, Final Fantasy 16, and VR Gaming
This episode of Digital Foundry covers the latest speculation surrounding potential PS5 hardware revisions, including a slimmer model and a Pro variant that may struggle with current silicon costs. The team dives into the recent Final Fant…
1h 29m -
Digital Foundry Direct: Performance, Tech, and News
This episode of Digital Foundry Direct focuses on the technical challenges surrounding Final Fantasy XVI, specifically its struggling performance mode and reliance on dated upscaling solutions like FSR 1. The hosts analyze why modern devel…
1h 29m -
Digital Foundry Direct Weekly: Sony Showcase Analysis
In the 113th edition of DF Direct Weekly, the team dissects the recent Sony Showcase, providing a technical perspective on the games revealed. While Spider-Man 2 impressed with its gameplay polish, many other titles were criticized for rel…
1h 33m -
Digital Foundry Direct Weekly: 343, Gaming Shutdowns & DLSS 3
This episode of Digital Foundry Direct focuses on the major structural changes at 343 Industries and the shifting technical landscape of the gaming industry. The hosts dive deep into the challenges of live-service game closures—like those …
1h 23m -
DF Direct: Technical Analysis & Discussion of The Last of Us Part 1
In this special episode of DF Direct, John and Oliver examine the technical and design merits of The Last of Us Part 1. They analyze how the implementation of the The Last of Us Part II engine elevates the gameplay, particularly through re…
45m 42s -
PS5 Price Hike, Denuvo on Switch, and Gamescom Thoughts
In this episode, the team examines the controversial PlayStation 5 price hike, questioning its impact on Sony's brand and competitive standing. They critique the introduction of Denuvo to the Nintendo Switch, highlighting concerns over per…
1h 20m -
PS5 1440p Firmware, TLOU Part 1 Remake & New PC Builds
This episode of DF Direct covers the major PlayStation 5 firmware update adding native 1440p support and improved ALLM toggles, bringing the console closer to parity with modern PC display standards. The hosts analyze the recent Last of Us…
1h 24m
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